Mwoclient Cannot Scale Cpu?
#1
Posted 15 August 2013 - 04:05 AM
The thing is that I always get better FPS when recording.
Today I installed OpenHardwareMonitor and ran the web server to monitor the system on my TV while playing.
While playing and NOT recording, the CPU stays at 1648Mhz.
When I start the recording the CPU bumps up to 4224Mhz and stays there, stop recording and it falls back into 1.6Ghz (and FPS count falls).
I tried the same trick with SuperPI, started running 32M digits and launched into game.
CPU climbed into the 4224Mhz and I had prettymuch the same FPS as when recording.
32M took 9mins and 7s to compute while playing.
System:
Intel i5-3570K overclocked as watercooling keeps things under 43C under any condition (using rad from old Panasonic AC unit to keep things quiet, also a minifridge).
Stock GTX580
Power settings in windows: Balanced
Setting power from balance to Performance also resolves the "issue" but cores idle over half of their time at 4.2Ghz.
#2
Posted 15 August 2013 - 05:54 AM
#3
Posted 15 August 2013 - 06:06 AM
#4
Posted 15 August 2013 - 06:27 AM
ogy, on 15 August 2013 - 06:06 AM, said:
That is interesting. Are you playing in windowed mode?
#5
Posted 15 August 2013 - 06:47 AM
#6
Posted 15 August 2013 - 07:24 AM
#7
Posted 15 August 2013 - 09:10 AM
Good find. Need to test this as well on my FX-8350..
#8
Posted 15 August 2013 - 02:57 PM
#9
Posted 16 August 2013 - 03:35 AM
#10
Posted 16 August 2013 - 05:16 AM
#11
Posted 17 August 2013 - 10:32 AM
#12
Posted 17 August 2013 - 10:51 AM
I wouldn't doubt that this is the reason why some high end systems are struggling to play MWO after the last patch or 2.
I wonder if the devs are aware of this?
#13
Posted 17 August 2013 - 11:08 AM
Kaptain, on 17 August 2013 - 10:51 AM, said:
I wouldn't doubt that this is the reason why some high end systems are struggling to play MWO after the last patch or 2.
I wonder if the devs are aware of this?
i'm not sure what the devs could do about it.. its the 3rd party stuff thats doing it.. the power saving options in windows is whats holding most systems back and most people don't know about it.. it may not be the solution all the time but its the little things that help boost your performance.
#14
Posted 20 August 2013 - 09:21 PM
Edited by aKlutz, 20 August 2013 - 09:37 PM.
#15
Posted 21 August 2013 - 07:28 AM
Narcissistic Martyr, on 15 August 2013 - 05:54 AM, said:
I have a FX8350 and CnQ enabled and the balanced energy setting in Windows - i have no such problem that the CPU stays at idle speed when i play MWO.
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