Viktor Drake, on 15 August 2013 - 06:53 PM, said:
Convergence was never the issue. Heat and the implementation of heat is the issues. Most TT value mechs can't manage more than 2 PPCs without massive heat isssues so why should the current heat system allow it.
I agree that convergence isn't an issue when you can not fire two PPCs in the same moment without overheating.
If you ask me before i would have developed any obscure stacking algorithm - i would have a look what i can change with current mechanics.
And it is so obvious that it hurts. Mutliple the heat for each weapon with 1.5- 2.5 (ballistic heavy energy weapons) - increase the dissipation by factor 3. Leave the heat capacity (threshhold) as it is (or make the additional capacity based on the number of sinks)
So with 20-25 heat per shot for each PPC - there is now Mech that can fire 3 in the same moment. But 3 PPC in a time frame of 4-5sec is no problem, because the heatsinks dissipate the waste heat fast enough.
So even the Quad PPC Stalker would hardly be existent. - because firing more as 2 PPCs in the same turn will shutdown your mech. Same goes for ballistics, medium laser and other weapons - you need to hold fire until the heat sinks have dissipated enough of the waste heat.