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Std 200 Engine + Dhs ?


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#1 Cptn Miller

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Posted 17 August 2013 - 07:14 AM

Is it possible to use dhs's with a std 200 engine ? the engine says - requires 2 external heat sinks... does this mean anywhere on the mech or in the same center torso area ??? cause cant fit a dhs in center torso.....

#2 warner2

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Posted 17 August 2013 - 07:21 AM

Basically you have to have 10 heat sinks, that's a requirement. Engines come with up to 10, but some have less. Your 200 has 8 so yeah you need 2 more, anywhere else on the 'mech.

Internal engine heat sinks are 2.0 when you are using doubles, external are 1.4, so it's always good to try and use at least a 250 engine when using double heat sinks so that you take full advantage of this and get 10 full double heat sinks at 2.0.

#3 Genewen

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Posted 17 August 2013 - 07:22 AM

Anywhere on the mech. Which mech do you want to put the STD 200 on? There is no mech I can think of for which it wouldn't be a horrible idea.

#4 Cptn Miller

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Posted 17 August 2013 - 07:24 AM

atlas rs atm(its so f'n slow already i figured wth)..... ah ha i see, so std 250 engine would be better, thank you for quick reply and help

Edited by Cptn Miller, 17 August 2013 - 07:26 AM.


#5 Rascula

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Posted 17 August 2013 - 07:28 AM

Aye a Std200 seems pointless on any mech I can think of too.. Anything sounds better than a 200!

For an Atlas I personally would go with a 320 - 330 engine, you may as well be stationary with a 200! :lol:

#6 warner2

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Posted 17 August 2013 - 07:35 AM

View PostCptn Miller, on 17 August 2013 - 07:24 AM, said:

atlas rs atm(its so f'n slow already i figured wth)..... ah ha i see, so std 250 engine would be better, thank you for quick reply and help

All of the Atlases come with at least a 300 engine, If anything you should put a bigger engine on it. You'll be a sitting duck with a 250. The engine affects your speed but also things like your torso twist. I'm sure it'll be a complete pig to handle with a 250. Why do you want such a small engine in an Atlas anyway?

#7 Cptn Miller

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Posted 17 August 2013 - 07:41 AM

Tons.... having a lot of problems with wieght... cant fit enough weapons and/or heatsinks... trying to cut weight

#8 Edustaja

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Posted 17 August 2013 - 07:47 AM

View PostCptn Miller, on 17 August 2013 - 07:41 AM, said:

Tons.... having a lot of problems with wieght... cant fit enough weapons and/or heatsinks... trying to cut weight

Add Double heatsinks and Endo-steel. That way you'll probably be able to run the 300.

#9 Spheroid

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Posted 17 August 2013 - 07:47 AM

View PostRascula, on 17 August 2013 - 07:28 AM, said:

Aye a Std200 seems pointless on any mech I can think of too.. Anything sounds better than a 200!

For an Atlas I personally would go with a 320 - 330 engine, you may as well be stationary with a 200! :lol:


If you want to run a Huchback-4SP with 4 mlas, 2 SRM6 + AMS you actually get better heat dissipation using a 200 STD with standard structure and 17 DHS. As a bonus you get better crit padding and half a ton left for CASE. This is a very effective, very cheap Hunchback to run. Depending the particulars of the build you might not use the 250 STD but rather one of the seldom used non-ideal 220-245 STD engines. I feel the 200 is a good choice in this case.

#10 Xione87

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Posted 17 August 2013 - 07:49 AM

View PostCptn Miller, on 17 August 2013 - 07:41 AM, said:

Tons.... having a lot of problems with wieght... cant fit enough weapons and/or heatsinks... trying to cut weight


Could you post a link to your proposed build using Smurfy (http://mwo.smurfy-net.de/mechlab) or Mechromancer (http://mechromancer.wordoflowtax.com/)? I'm sure somebody can come up with some improvements if you'd like :lol:

#11 Xione87

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Posted 17 August 2013 - 07:57 AM

View PostSpheroid, on 17 August 2013 - 07:47 AM, said:


If you want to run a Huchback-4SP with 4 mlas, 2 SRM6 + AMS you actually get better heat dissipation using a 200 STD with standard structure and 17 DHS. As a bonus you get better crit padding and half a ton left for CASE. This is a very effective, very cheap Hunchback to run. Depending the particulars of the build you might not use the 250 STD but rather one of the seldom used non-ideal 220-245 STD engines. I feel the 200 is a good choice in this case.


Oh? I presume your build is something like this: http://mechromancer....0,0,1,0,0,0,0,0

If it's different, could you please post a link of your 4SP build? Because I also have a 4SP (not my favorite hunchie) and I found you can fit a std250 with 2SRM6, 4ML, 16DHS and AMS if you take endo-steel and drop the awkward SL and half a ton of leg armor. It also has better heat dissipation due to internal DHS.

#12 Spheroid

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Posted 17 August 2013 - 07:59 AM

You want a good RS build? Try a 300 STD + gauss + 3 LLAS + TAG + AMS.

#13 Cptn Miller

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Posted 17 August 2013 - 08:11 AM

LLAS ?? = Large Laser ?

#14 Spheroid

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Posted 17 August 2013 - 08:12 AM

View PostXione87, on 17 August 2013 - 07:57 AM, said:

Oh? I presume your build is something like this: http://mechromancer....0,0,1,0,0,0,0,0

If it's different, could you please post a link of your 4SP build? Because I also have a 4SP (not my favorite hunchie) and I found you can fit a std250 with 2SRM6, 4ML, 16DHS and AMS if you take endo-steel and drop the awkward SL and half a ton of leg armor. It also has better heat dissipation due to internal DHS.


HBK-4SP with 200 STD

HBK-4SP with 250 STD

#15 I C Wiener

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Posted 17 August 2013 - 08:13 AM

4 Large Laser, 2 SRM 6 also come in handy in an ATLAS RS.

You can make it pretty fast with this loadout while still having decent firepower and the possibility to adapt to different combat situations.

Just keep in mind not to fire more than 2 LL at once most of the time. Alphas will generate quite a lot of heat.

Edited by I C Wiener, 17 August 2013 - 08:13 AM.


#16 warner2

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Posted 17 August 2013 - 08:26 AM

View PostSpheroid, on 17 August 2013 - 08:12 AM, said:


Sure you've got 1 or 2 more heat sinks but you've got a 200 engine! You're going 71 KPH which is slow for a medium. You're a sitting duck. There are heavy 'mechs going far faster than you. The Centurions that are doing 98 KPH will be running rings around you. You're torso twist speed will also suffer with a 200 engine. Speed is life and even with a 260 engine the venerable Hunchback is on the slow side. I'd not use anything less than a 250 engine in a Hunchy. I'd take the 250 variant above all day long over the 200.

View PostCptn Miller, on 17 August 2013 - 07:41 AM, said:

Tons.... having a lot of problems with wieght... cant fit enough weapons and/or heatsinks... trying to cut weight

Post your builds! Use http://mwo.smurfy-net.de.

The best builds are the right combination of speed, general manoeuvrability, armour, fire-power, all of those good things. I see too many new players who have loads and loads and loads of weapons but they've got no heat sinks to fire them, no speed to get into the right position or get out of trouble, and so on.

It's not all about the size of your guns.

#17 Wintersdark

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Posted 17 August 2013 - 08:28 AM

View PostSpheroid, on 17 August 2013 - 08:12 AM, said:


In the 200 build, you could drop the (useless) CASE in the RT, scrounge half a ton off armor and take another DHS :lol:

#18 Spheroid

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Posted 17 August 2013 - 08:28 AM

View Postwarner2, on 17 August 2013 - 08:26 AM, said:

Sure you've got 1 or 2 more heat sinks but you've got a 200 engine! You're going 71 KPH which is slow for a medium. You're a sitting duck. There are heavy 'mechs going far faster than you. The Centurions that are doing 98 KPH will be running rings around you. You're torso twist speed will also suffer with a 200 engine. Speed is life and even with a 260 engine the venerable Hunchback is on the slow side. I'd not use anything less than a 250 engine in a Hunchy. I'd take the 250 variant above all day long over the 200.


Post your builds! Use http://mwo.smurfy-net.de.

The best builds are the right combination of speed, general manoeuvrability, armour, fire-power, all of those good things. I see too many new players who have loads and loads and loads of weapons but they've got no heat sinks to fire them, no speed to get into the right position or get out of trouble, and so on.

It's not all about the size of your guns.


I run fast Huchbacks as well I am just saying you don't always need that extra speed if you are moving with the team in a blob. That extra heat dissipation helps on the hot maps.

#19 warner2

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Posted 17 August 2013 - 08:32 AM

That's fair enough, and if the game gets to a point where we know what map we're on, it may become more common to take slower 'mechs specifically for a particular map.

#20 Koniving

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Posted 17 August 2013 - 08:40 AM

It's been said and answered, however I thought I should point this out as it's something that most players both new and old don't know.

If your engine is lower than 250 then you can't shoot as much.

In our example we will have 12 double heatsinks. One with a 200 engine, a 150 engine. One with a 250 engine. And finally one with a 300 engine.

Definitions:
Capacity = Threshold, maximum heat you can reach at any moment which engages the auto-shutdown.
Dissipation = Your cooling rate. All mechwarrior games use a 10 second time slice, divide by 10 to get your per second window.
Engine DHS = heatsinks that come with your engine when you have DHS.
Chassis DHS = any heatsinks you have to manually mount, even if you put it in spare slots in the engine.

Here we go.
The 200 engine first.
Capacity: 30 base + (8 *2.0 Engine DHS) + (4*1.4 chassis DHS) = 51.6.
Dissipation: (8 *2.0 Engine DHS) + (4*1.4 chassis DHS) = 21.6 per 10 seconds / 10 = 2.16/sec.

The 150 engine.
Capacity: 30 base + (6 *2.0 Engine DHS) + (6*1.4 chassis DHS) = 50.4.
Dissipation: (6 *2.0 Engine DHS) + (6*1.4 chassis DHS) = 20.4 per 10 seconds / 10 = 2.04/sec.

The 250 engine.
Capacity: 30 base + (10 *2.0 Engine DHS) + (2*1.4 chassis DHS) = 52.8.
Dissipation: (10 *2.0 Engine DHS) + (2*1.4 chassis DHS) = 22.8 per 10 seconds / 10 = 2.28/sec.

The 275 engine.
Capacity: 30 base + (10 *2.0 Engine DHS) + (2*1.4 chassis DHS) = 52.8.
Dissipation: (10 *2.0 Engine DHS) + (2*1.4 chassis DHS) = 22.8 per 10 seconds / 10 = 2.28/sec.

Just think it's interesting to point out.

Same with only 10 DHS.
Spoiler


Edit: *Removed unexpected gap from pressing enter twice instead of once.*
Highlighted result numbers.

Edited by Koniving, 17 August 2013 - 08:44 AM.






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