It factors in a weapons value, along side the mech tonnage. It is the best of both worlds. The problem with tonnage limits, is that it makes damage per ton all the more valuable. It does nothing to remove the zomgppc meta game, and all the big mechs taking it. It will just make you see a lot more K2's, Dragons, and Cataphracts returning to PPC's and Guass rifles. With battlevalues, an atlas running LRM's, medium lasers, and say an AC/2, would be valued less than a highlander running all PPC's.
Suddenly brawling is dynamic. Snipers are limited size and statue, and lights made for recon get bigger allies for backup than a light fitted to do all sorts of damage.
I'm contractually obligated against laying out any specific numbers on how this can be done, but I assure you it isn't that difficult to lay out if you start at table-top values and give it a little tweaking. All you need to do is account for everyone having a C3, and there being no dice-roll dependent weaponry.
Edited by GingerBang, 18 August 2013 - 08:41 AM.