Koniving, on 18 August 2013 - 05:13 PM, said:
You want energy weapons damage or dps tonned down? Are you insane? When is the last time you used a laser?
Every one of my variants include 2-4 medium lasers and/or a 2-4 large lasers, some even medium pulse lasers. So not sure what point you're trying to prove there.
Part of the point I was making is the fact that Energy Weapons can fire indefinitely. A PPC at the end of a match is just as effective as it is at the beginning. The same cannot be said of ballistic or missile weapons. For example my Catapult mounts 4 medium lasers in order to be effective once the LRMs run dry.
PPCs do not need nearly as much investment in heatsinks as a ballistic weapon of similar DPS requires in heatsinks and ammo. Therefor I don't see why it should be equal or even better.
But the real point I was making and you missed it, was that I believe that ammo based weapons should be effective. But the amount of ammo one takes should be a conscious choice. The question should be, "Do I take an extra 2 tons of ammo, or a medium laser and a heatsink?" Obviously this wouldn't be the exact question everyone will ask in every situation, but it just an example.
As it stands right now, people just throw on 2 tons of ammo per weapon and call it a day. However this is becoming an issue with 12v12. Its not quite enough to last to the end of the match. IMO I don't think simply increasing the ammo per ton is the only way to go about fixing the problem. Is it simple? Yes. Is it an elegant solution? Maybe not.
One of the complaints about combat in general (even from the Devs) is that its too fast. One of the ways to fix that is to leave ammo alone. Decrease DPS of energy based weapons (this has NO effect on the energy based weapons' ability to last through a match). And watch it balance out. Yes ballistic weapons will rise above energy weapons in effectiveness. But they won't last an entire match.
I know some of you are clinging to your energy boats to the bitter end, but this is definitely something worth testing out before launch and as I said before, I'm on the fence about it, but I'd like to see how it would play out. Showing spreadsheets, formulas, and charts does little to show how the real application works. We're not bots, so things work differently then simple math will show.