

Pgi, Disable The Spider Mech Now
#1
Posted 19 August 2013 - 11:55 AM
#2
Posted 19 August 2013 - 12:00 PM
Let's disable all mechs, except for Atlases. While we're at it let's disable all weapons, except for PPC/ERPPC+Gauss. The rest are all broken and need to be fixed ASAP. Oh yeah, get rid of all maps except for River City, River City Night, and Forest Colony. In addition, let's get rid of caps and Conquest mode. We should only be playing deathmatch. /sarcasm
Edited by James The Fox Dixon, 19 August 2013 - 12:01 PM.
#3
Posted 19 August 2013 - 12:01 PM
#4
Posted 19 August 2013 - 12:01 PM

Call it a hunch.
#5
Posted 19 August 2013 - 12:03 PM
#6
Posted 19 August 2013 - 12:04 PM
James The Fox Dixon, on 19 August 2013 - 12:00 PM, said:
Let's disable all mechs, except for Atlases. While we're at it let's disable all weapons, except for PPC/ERPPC+Gauss. The rest are all broken and need to be fixed ASAP. /sarcasm
There's a difference between broken and unbalanced. PPC poptarting boats were unbalanced. A mech you cannot hit 90% of the time is broken. My latency is never above 40. I'm sure lots of spider players with disagree with me because they are enjoying their "god-mode" ATM. It's a fundamental issue with a competitive game, which deserves no less than the full attention of the devs hence why I'm calling PGI out on this one. Enjoy!
Edited by lockwoodx, 19 August 2013 - 12:05 PM.
#7
Posted 19 August 2013 - 12:05 PM
lockwoodx, on 19 August 2013 - 12:04 PM, said:
There's a difference between broken and unbalanced. PPC poptarting boats were unbalanced. A mech you cannot hit 90% of the time is broken. My latency is never above 40. It's a fundamental issue with a competitive game, which deserves no less than the full attention of the devs hence why I'm calling PGI out on this one.
One person's broken is another person's unbalanced. The problem isn't the hit boxes. The problem is with HSR and hit detection. PGI ALREADY KNOWS THE PROBLEM EXISTS AND IS GOING TO FIX IT. They said so.
How many people do you think that PGI employs to work on this game?
#8
Posted 19 August 2013 - 12:06 PM
There is something wrong with the spiders.... they need fixing.... Let's all just agree to that and hope PGI gets on board with fixing them.
#9
Posted 19 August 2013 - 12:07 PM
James The Fox Dixon, on 19 August 2013 - 12:05 PM, said:
A few less considering it's something like this that made me take the last 2 months away from the game, participation, and supporting it with MC purchases. I am the canary in the coal mine. If this is a long standing issue, I apologize I haven't been around recently to drum up attention. Until this gets fixes expect several threads on the subject.
#10
Posted 19 August 2013 - 12:10 PM
lockwoodx, on 19 August 2013 - 12:07 PM, said:
They have exactly 50 people working on this game in all departments. How many people do you think are working on bug fixes? How many lines of code do you think the bug fixing team has to go through in order to fix it? How many hours can you stand to stare at lines of code before you go bonkers and want to kill your customers screaming about something that you have already identified as a problem, let your customers know that there is a problem, and watching your customers act like spoiled 5 year olds that didn't get the candy bar at the store?
Edited by James The Fox Dixon, 19 August 2013 - 12:11 PM.
#11
Posted 19 August 2013 - 12:11 PM
#12
Posted 19 August 2013 - 12:13 PM

Edited by Hexenhammer, 19 August 2013 - 12:15 PM.
#13
Posted 19 August 2013 - 12:13 PM
DONTOR, on 19 August 2013 - 12:11 PM, said:
Filed under: L2P. Response: TL;DR
#14
Posted 19 August 2013 - 12:14 PM
Hexenhammer, on 19 August 2013 - 12:13 PM, said:
Is hit detection broken? Yes
Is it most obvious with the spider? Yes.
Will the spider be removed? No.
I miss the days of Dragon bowling.....
#15
Posted 19 August 2013 - 12:14 PM
Hexenhammer, on 19 August 2013 - 12:13 PM, said:
Is hit detection broken? Yes
Is it most obvious with the spider? Yes.
Will the spider be removed? No.
Disabled not removed. Do not allow players to select it in the mech lab until the issue is resolved. You cannot have blatantly broken things running rampant in a competitive game or you'll bleed customers faster than ... well than PGI.
#16
Posted 19 August 2013 - 12:19 PM
This voice is so obtrusive, that I can no longer hear the voices humming the smurf song as a choir, or the ones replaying Star Trek - The Wrath of Kahn.
I seem to have no choice but to obey this voice.
#17
Posted 19 August 2013 - 12:19 PM
#18
Posted 19 August 2013 - 12:44 PM
Me in a spider. "I'm still alive! - Splat!"
#19
Posted 19 August 2013 - 01:00 PM
#20
Posted 19 August 2013 - 01:03 PM
lockwoodx, on 19 August 2013 - 12:04 PM, said:
As I understand; the Raven was exactly this for quite a while.
Just the next flavor of God Mode
James The Fox Dixon, on 19 August 2013 - 12:14 PM, said:
I saw this in another thread:
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users