Lefty Lucy, on 20 August 2013 - 02:21 PM, said:
normal SRMs definitely still need a bit of a damage buff, the idea of streaks doing a bit more is fine.
In previous Mech Titles you could dictate the aim slightly of SRMs, since they ripple fired or worked with NARC. So if the first missile missed, you could slightly adjust your aim and maybe the last couple missiles would hit. This was also expanded upon in MW:LL.
Unfortunately, both LRM and SRM behave as blob missiles, which sets them back instead of behaving more realistically with ripple fire.
All in all, while people are arguing about balance, the fundamental mechanics of all the current programmed missiles in the game are very lacking.
Edited by General Taskeen, 20 August 2013 - 02:51 PM.