- Reducing the crit probability of Machine Guns. (0.11, 0.06, 0.02 > 0.06, 0.03, 0.01)
- Crit damage multiplier on Machine Guns reduced from 12.5 to 9.0
A Brief Taste Of Valhalla, Followed By A Fall
#1
Posted 20 August 2013 - 08:34 PM
#2
Posted 20 August 2013 - 08:35 PM
#3
Posted 20 August 2013 - 08:37 PM
#4
Posted 20 August 2013 - 08:38 PM
I like Dakka...
#6
Posted 20 August 2013 - 08:38 PM
Edited by Mystere, 20 August 2013 - 08:59 PM.
#7
Posted 20 August 2013 - 08:46 PM
Mystere, on 20 August 2013 - 08:38 PM, said:
http://mwomercs.com/...ost__p__2675026
#8
Posted 20 August 2013 - 08:46 PM
#9
Posted 20 August 2013 - 08:48 PM
#10
Posted 20 August 2013 - 08:50 PM
Sephlock, on 20 August 2013 - 08:46 PM, said:
http://mwomercs.com/...ost__p__2675026
If they'd just give us 1/2 ton MG ammo, it would be OK. No, it's not going to do much, but a single 1/2 ton weapon really shouldn't, should it?
#12
Posted 20 August 2013 - 09:10 PM
Royalewithcheese, on 20 August 2013 - 09:02 PM, said:
I really don't get a choice on the matter given the PUG queue. As such, I just roll with what I get. Besides, it's really not my fault they stare like deer on a highway in the middle of the night once all that dakka starts. And it's also just way too much fun.
Edited by Mystere, 20 August 2013 - 09:15 PM.
#13
Posted 20 August 2013 - 10:48 PM
Mystere, on 20 August 2013 - 09:10 PM, said:
I really don't get a choice on the matter given the PUG queue. As such, I just roll with what I get. Besides, it's really not my fault they stare like deer on a highway in the middle of the night once all that dakka starts. And it's also just way too much fun.
I remember mucking around with the many ac2s of doom jager. My skin started to turn a shade of green and I started to grow tusks. As a confirmed ultramarine player going all the way back to rouge trader I had to stop.
Edited by KharnZor, 20 August 2013 - 10:49 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users