Is Lbx10 Good Now?
#1
Posted 20 August 2013 - 12:47 PM
#2
Posted 20 August 2013 - 12:48 PM
#3
Posted 20 August 2013 - 12:48 PM
#4
Posted 20 August 2013 - 12:50 PM
The one I just finished, 777 damage, 2 kills, 8 assists.
#5
Posted 20 August 2013 - 12:53 PM
JingleHell, on 20 August 2013 - 12:50 PM, said:
The one I just finished, 777 damage, 2 kills, 8 assists.
I appreciate your numbers but I would point out how much better you would do if you dropped the LB down do a UAC5 and moved the LLs to PPCs (or even kept them and replaced the LB with something heavier). 777 damage is nice but you spread it around instead of punching through one spot.
EDIT: My response isn't an advocation of the current cheese meta but rather just pointing out that the LB spread is really detrimental to its effect.
Edited by Trauglodyte, 20 August 2013 - 12:55 PM.
#6
Posted 20 August 2013 - 12:56 PM
Trauglodyte, on 20 August 2013 - 12:53 PM, said:
I appreciate your numbers but I would point out how much better you would do if you dropped the LB down do a UAC5 and moved the LLs to PPCs (or even kept them and replaced the LB with something heavier). 777 damage is nice but you spread it around instead of punching through one spot.
Trauglodyte, on 20 August 2013 - 12:53 PM, said:
I appreciate your numbers but I would point out how much better you would do if you dropped the LB down do a UAC5 and moved the LLs to PPCs (or even kept them and replaced the LB with something heavier). 777 damage is nice but you spread it around instead of punching through one spot.
You also lose your chance to finish stripping the armor off of the CT with a laser shot and blow internals sky high with an LBX shot immediately after. Also, a PPC and UAC5's just don't work as well against small fast stuff doing the midget death dance.
It's a midrange support build, and unlike the PUG games I got those numbers from, normally I'm dropping with other guys, and this Dragon loadout is designed to make sure they've got some cover for their assaults. If I want to snipe, I DO have another variant loaded for that.
#7
Posted 20 August 2013 - 12:57 PM
At this point, I will humbly request:
PGI please let us test new damage numbers for LB 10-X starting with incremental adjustments either at 1.1 or 1.2 and lower the cooldown of AC/10 only. From there its just a matter of incrementing the damage as needed for the LB-X pellets from further public testing.
Edited by General Taskeen, 20 August 2013 - 12:58 PM.
#8
Posted 20 August 2013 - 01:07 PM
#9
Posted 20 August 2013 - 01:10 PM
#10
Posted 20 August 2013 - 01:13 PM
Viktor Drake, on 20 August 2013 - 01:07 PM, said:
If memory serves the LB is better suited to damage and destroy internal components and not so much against armor due to the crit bonuses.
#11
Posted 20 August 2013 - 01:16 PM
It was noticeably improved. Before the patch its effective range topped out at around 250 meters with only a couple of pellets hitting past that. Now it seems to be effective to about 400 meters on most mechs and still capable of doing significant damage out to 550 or so.
Also, damage grouping is limited to one or two locations out to 200 meters now, which is a big improvement.
#12
Posted 20 August 2013 - 01:19 PM
Edited by Frisk, 20 August 2013 - 01:20 PM.
#13
Posted 20 August 2013 - 01:46 PM
#14
Posted 20 August 2013 - 02:04 PM
#17
Posted 20 August 2013 - 02:45 PM
How it is now, while better than before, it still feels like a secondary gamble weapon that you hope will get a lucky crit or hit, At 11 tons just for the gun I feel that is too much of an investment for its current state. Some people might enjoy it more, but personally I can't get behind the idea.
#18
Posted 20 August 2013 - 02:45 PM
Levi Porphyrogenitus, on 20 August 2013 - 02:04 PM, said:
Exactly, which is why I've suggested PGI first try 1.2 Damage Pellets and increase if necessary and reduce the spread more if necessary.
Then all that's needed is to give the AC/10 a faster cool down, and VOILA BALANCE.
Neat, Ain't it!
Edited by General Taskeen, 20 August 2013 - 02:45 PM.
#19
Posted 20 August 2013 - 02:49 PM
Trauglodyte, on 20 August 2013 - 12:53 PM, said:
I appreciate your numbers but I would point out how much better you would do if you dropped the LB down do a UAC5 and moved the LLs to PPCs (or even kept them and replaced the LB with something heavier). 777 damage is nice but you spread it around instead of punching through one spot.
EDIT: My response isn't an advocation of the current cheese meta but rather just pointing out that the LB spread is really detrimental to its effect.
ah, yes. the UAC5 cheese meta of course. heat nerf them, I guess you mean?
#20
Posted 20 August 2013 - 03:01 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users