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Pgi! Srm 6 Bug Still Happening On Highlander!


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#1 RoboPatton

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Posted 21 August 2013 - 09:46 PM

Come on, really, a new patch is out and the second srm6 launcher tube is firing out of a single "tube".

I'm starting to wonder if this is "as intended". Can we please get some official notice of this??

#2 STR4NG3R

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Posted 22 August 2013 - 04:46 AM

yup lol my 733c is a piece of {Scrap} now..used to have 4 srm6's and they would fire all at the same time ..then after the patch before last it was 3 would fire normal and the fourth would come out in 2's ..now after this patch 2 in the torso fire fine and the ones in the arms both fire in 2's so 12 and then 2 2 2 2 2 2..what the hell..I'm getting tired of having to sell mechs because they get changed or bugged.. and you want to launch on sept 26th wow good luck with that

#3 RoboPatton

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Posted 22 August 2013 - 02:25 PM

Gotta be honest, I really feel no motivation to play anymore between my mech of choice being nerfed, my income being nerfed, and the 3p madness.

Weird how a game can go from "crack" like status (need a fix!) to just like, "meh, think I'll play something else."

#4 Lugh

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Posted 22 August 2013 - 02:29 PM

View PostSTR4NG3R, on 22 August 2013 - 04:46 AM, said:

yup lol my 733c is a piece of {Scrap} now..used to have 4 srm6's and they would fire all at the same time ..then after the patch before last it was 3 would fire normal and the fourth would come out in 2's ..now after this patch 2 in the torso fire fine and the ones in the arms both fire in 2's so 12 and then 2 2 2 2 2 2..what the hell..I'm getting tired of having to sell mechs because they get changed or bugged.. and you want to launch on sept 26th wow good luck with that

They'll be lucky to still be in business after people start complaining to Canada's Competition Bureau over the 3PV stuff

#5 Rathmere

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Posted 24 August 2013 - 01:38 AM

yeah still bugged. switch one of your side torso launchers out for a srm4, 2 less but fixes the problem.

#6 M0rpHeu5

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Posted 24 August 2013 - 01:43 AM

So what if PGI didn't fix a bug, what's new?
Did you actualy think that they'd fix it one patch later?
This is PGI we are talking about

Edited by M0rpHeu5, 24 August 2013 - 01:44 AM.






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