to get things short:
- Why did you buff the SSRM2 and make the SRM2 even more useless? And at the same time make the killing of light Mechs more easier?
- Why did you further reduce the spread of the LBX-10 and make it more and more like a AC10? It is a shotgun, it is okey if this weapon spreads, just increase the damage, so that you feel a reward for getting into close combat.
- Why did you reduce the jamming probability of the UAC5? In the version before you have to decide if you want burst damage and maybe loose dps or if you want "save" damage with a better dps over time. (You can do the calculation yourself, but holding the trigger results in a lesser dps over time, because of the jamming probability). Now, you get always the best dps if you ignore the cooldown and hope for a jamming free firerate. That completely destroys the interesting idea behind the UAC5. If you think this weapon should be buffed. Give more rounds per ammo or decrease the cooldown....but DO NOT CHANGE the jamming probability.

















