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Lb-X: Questionnable Hit Detection


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#1 Sybreed

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Posted 21 August 2013 - 07:05 AM

It seems the LB-X is afflicted by the same bug that is affecting LRMs. On moving targets, don't expect much pellets to register, even if your shot is dead on target. I haven't filmed anything, but I've shot twice at a running kintaro and the shot should have dealt almost full damage to right arm/RT but NOTHING registered. The paperdoll didn't blink at all...

that's quite concerning, seems that most AoE weapons (SRMs, LRMs (mostly) and now LB-X) are very affected by this. Is this issue acknowledged by PGI?

LB-X has probably always been afflicted by this, but now that people start using it... it shows...

#2 EGH

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Posted 21 August 2013 - 08:17 AM

i tried the new LB10X yesterday on my jager dd and in my 1st game i went 7-3... they seem to work fine.





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