It seems the LB-X is afflicted by the same bug that is affecting LRMs. On moving targets, don't expect much pellets to register, even if your shot is dead on target. I haven't filmed anything, but I've shot twice at a running kintaro and the shot should have dealt almost full damage to right arm/RT but NOTHING registered. The paperdoll didn't blink at all...
that's quite concerning, seems that most AoE weapons (SRMs, LRMs (mostly) and now LB-X) are very affected by this. Is this issue acknowledged by PGI?
LB-X has probably always been afflicted by this, but now that people start using it... it shows...
Lb-X: Questionnable Hit Detection
Started by Sybreed, Aug 21 2013 07:05 AM
1 reply to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users














