Sorry guys but this Patch finally did it.
Out of the major changes over half of them just completely ****** the bame balance.
Saying that you are experimenting is fine by me but why don't you increment in small steps instead of completely wrecking the entire gamebalance by completely overdoing things...?
First of all the good things, praise where its due:
Thank you for fixing that bug with the Missiles shooting to many missiles when the built in weapon had more rockets than the hardpoint it was in!
Machineguns - great job, you turned them back just perfectly.
Streaks... ok, 2.0 would have been enough imho and jumping to 2.5 seems a little extreme but it is still tolerable. I hope the damage does get a slight nerf later on (maybe 0.2-0.3) but it is at least not a gamebreaker.
Now to the juicy parts of this patch, and I'll save the best for last.
The UAC-5 is now almost out of this world, you can basically chainfire 2 UAC-5s and they MAYBE, just MAYBE, jam after 50 shots or so. I know you should shoot for the stars in life but not when balancing a game ! At least you could have made it 20% or so, that would have been reasonable at least.
I just did 4 test games on the testing ground and in one of them I was able to shoot all 175 without jamming even once, by just holding down the mouse button. In 2 games they jammed twice and in only one game they jammed more than 3 times.
Generally shooting more than 30 rounds by just using chainfire is absolutely no prblem and you would have to be really unlucky to jam.
The LBX has suddenly become a Sniper Rifle. Why ? The spread was fine as it was and certainly did not require you of almost half it. Maybe 2.00 or if you really want to buff it 1.8 but a spread of 1.3 is plain ludicrous!
If i shoot at a Catapult from that is 200 meters away roughly 70% of the pellets hit the center torso and from 100m away I can remore a Commando's side torso, only hitting the center with maybe 2-3 pellets/shot. This thing is a Shotgun-type weapon, now you've turned it into a medium range critseeker! In close combat it hits like a normal AC-10 with 10 times the crit chance. At 500m the spread does not exceed my torso recticle, which means I can hit almost all mechs (except a few mediums and the light mechs) with easily 80% of the pellets. THIS IS A SHOTGUN !
I fully realise that all these weapon values can still be changed but there is this ONE thing that is just inacceptable:
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players using 3rd Person". Quote by Bryan Ekman 21 March 2013
"Hey, we do not only implement 3PV, even though we promised not to to the early supporters of the game (but who cares about those, right ?) But now we FORCE the entire community to play 3PV" because you freaking disabled the promised hardcore mode.
And don't say "hey, you can just turn off the 3PV by pressing F4." You are still forcing us to play with people that are using it even though you said you would seperate the players!
Not only that but you implemented a ******* AIMBOT into the 3PV.
A few weeks ago you stated that new players have gotten significantly better with the implementation of 3PV on the testserver. Really ?!?! Maybe its because you barely have to aim into a mechs direction and the game automatically locks on!
You really put in a great effort in not giving the 3PV players any significant advantage over those that play the game as it was initially meant to be played (beware of the sarcasm).
You simply lied to your player base. First you said there wouldn't be 3PV and now it's there, I could see past this but now you FORCE me to play with 3PV players even though you stated that I would not have to, this is the thing the ticks me off above all else. Weapon values are subjected to change but bluntly refusing me the option to play without 3PV player from day 1 of the patch is just a betrayal of the last bit of trust that you had in the eyes of many members of this community.
I really regret that I am past the point where I can demand a refund on the 80 Dollars I payed for your Phoenix package and I am regretting to have supported you.
I've realised:
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Edited by ragbasti, 21 August 2013 - 06:12 AM.




















