Have it be an auto-equipped module (that comes free with every mech) until a second module is purchased (where it needs to be manually placed). It will keep the view mode toggle ability but must be equipped to use 3pv.
There would be several more useful modules at higher level play so it would likely only be used by new players.
I'm seeing a lot of rage with little behavior aimed at improving or suggesting ideas.
Please keep replies constructive, do not reply to whine or ague.


Idea For 3Pv To Make People Happy.
Started by Rocket Puppy, Aug 22 2013 09:56 AM
3 replies to this topic
#1
Posted 22 August 2013 - 09:56 AM
#2
Posted 22 August 2013 - 09:59 AM
Id rather just see 3PV limited to the first 25 games. Its purpose is to help new players so anyone that isnt new shouldnt be able to use it.
#3
Posted 22 August 2013 - 10:23 AM
I honestly think an increase in the time it takes to swap from one view to other combined with a cooldown will make it less exploitable. It's already not as good as 1st person while in combat. So if we make swapping a liability while in combat then it takes away from it's effect. The cooldown means it has to be used more tactically.
#4
Posted 22 August 2013 - 11:31 AM
Tezcatli, on 22 August 2013 - 10:23 AM, said:
I honestly think an increase in the time it takes to swap from one view to other combined with a cooldown will make it less exploitable. It's already not as good as 1st person while in combat. So if we make swapping a liability while in combat then it takes away from it's effect. The cooldown means it has to be used more tactically.
Not a bad idea, but perhaps a bit more work then we need.
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