Appogee, on 23 August 2013 - 08:52 AM, said:
I wish my Centurion ''suffered'' from this flaw. The arm seems to fall of when someone bumps it, then it dies plenty easily.
You're doing something wrong.
I clear 400 damage and 3 kills with my 9A in PUG games everytime. Sure, the arms come off early, usually within 5 minutes give or take depending on map size........but that means someone has been POUNDING on me and wasting their armor and driving up heat. And I still have no loss to combat efficiency.
Nothing like running up to a Jager or a Cat, both my arms gone, pouring smoke......pound them, run and dance, pound again, and then run off leaving their smoldering corpse smoking on the battlefield.
Ah......beautiful.
Assaults are NOT invincible, they can easily be killed by a smaller mech once pilot skill is factored in. Speed is life on the battlefield and the ability to outmaneuver and stay out of sight and reach of a big lumbering assault is key to piloting a light and medium mech. Your big powerful weapons are useless if I move fast enough to avoid your fire zone and can dodge the rounds when I am in it.
Drive a Cent, you'll get some amazing insights into how to deal with them when you are in your assault. Usually it involves calling for help LMAO
It's why I pilot everything, from Spiders to Atlases. Great perspective.
Edited by Thumper3, 23 August 2013 - 06:54 PM.