Here are some simple things that would help with the new 12 vs 12.
1. Smaller, older maps should go back to 8 vs 8. 12 vs 12 on the newer larger maps are fine, but 12 vs 12 on Forest Colony for instance, is chaos.
2. Adjust the conquest capture time for 8 vs 8 maps back to what it was. Leave it for 12 vs 12.
Here is a suggestion for Assault on large maps.
Make there be a minimum of 50% casualties on one side before Assault map's base can be captured. This would eliminate the dreaded Assault match where each side passes one another on the way to the other side's base and there is little or no fighting, creating a very boring match.
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A Few Suggestions
Started by Binnzer, Sep 12 2013 10:56 AM
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