Skins Skins Skins
#1
Posted 10 November 2011 - 01:30 PM
#2
Posted 10 November 2011 - 01:33 PM
Sorry to say so, but ... no, just don't.
Take care all
~S~
Daniel
#3
Posted 10 November 2011 - 10:23 PM
#4
Posted 10 November 2011 - 10:56 PM
#6
Posted 10 November 2011 - 11:18 PM
vamp, on 10 November 2011 - 01:30 PM, said:
I seriously doubt you'll see any publicly viewable player skins. Too much moderation needed, and they probably plan on selling you skins for your mech. Maybe you'll be able to do your skins locally at least.
#7
Posted 10 November 2011 - 11:20 PM
Custom paint schemes would be nice, but I could imagine someone finding a way to abuse it. I'd sooner lose it than give munchkins and trolls the opportunity to damage the multiplayer community more than they already do.
Instead, I'd love to see "Camo Packs" released that would grant access to extra paint schemes.
Also, Camouflage patterns that are just basic textures, but allow you to use RGB sliders for Primary/Secondary/Tertiary hues much in the same vein as Dawn of War.
Edited by ice trey, 10 November 2011 - 11:21 PM.
#8
Posted 10 November 2011 - 11:45 PM
ice trey, on 10 November 2011 - 11:20 PM, said:
Instead, I'd love to see "Camo Packs" released that would grant access to extra paint schemes.
They would be a great example of things to sell for real money-- no tactical advantage, not something you HAVE to have to compete, but I know I would throw down cash for good looking paint schemes, especially ones for specific units.
#9
Posted 10 November 2011 - 11:47 PM
#10
Posted 11 November 2011 - 12:29 AM
TheRulesLawyer, on 10 November 2011 - 11:18 PM, said:
I seriously doubt you'll see any publicly viewable player skins. Too much moderation needed, and they probably plan on selling you skins for your mech. Maybe you'll be able to do your skins locally at least.
Darn, there goes my plan to paint a big pair of jugs on my Hunchback and distract opponents for a second or two
#11
Posted 11 November 2011 - 12:56 AM
#12
Posted 11 November 2011 - 05:58 AM
At the very least you could then have the community release packs every once in awhile. It'd be nice if the developers implemented an in-game system for installing and downloading community skins, though.
#13
Posted 11 November 2011 - 10:20 AM
Kudzu, on 10 November 2011 - 11:45 PM, said:
Yah, I fully expect skins for all the major houses and merc units to be available for any mech in the game. Easy thing to see for a couple bucks here and there.
#14
Posted 11 November 2011 - 02:37 PM
I see it this way - the devs could input a large number of set patterns, each divided into sections of different colors. Players can pick the pattern they like, then use a color wheel to adjust each section. For an example of how this could work, see the game Chromehounds - it had a great paint skin system
As far as house-units and that sort of thing go, we should start out with our 'Mechs in the colors of whatever faction we are part of. Also, I wouldn't object to each Merc Corp being able to at least create a partial paint skin (i.e., cover the leg[s]or arm[s] and allow a player-chosen paint job for the rest of the 'Mech) for its members.
#15
Posted 11 November 2011 - 02:40 PM
And devs, if you're watching, check out Camospecs:
http://camospecs.com/
#16
Posted 11 November 2011 - 02:52 PM
agent_cooper, on 10 November 2011 - 10:23 PM, said:
I don't know about the cereal, but according to my copy of TRO: 3025, MechWarrior Terry Ford decorated his Charger with horseshoes and four-leaf clovers.
Aside from that, Lieutanant Paula Stilson decorated her Ostroc with a heart for every lover she's had, and the Bounty Hunter painted his Marauder bright green and covered it in credit symbols.
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