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Watch Where You Aim!


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#21 R Razor

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Posted 26 August 2013 - 06:17 PM

View PostBrianLocke, on 26 August 2013 - 06:00 PM, said:

What is sad is that so many of them have the attitude of JohnnyWayne up there in that they think it is your fault for getting in their way. They don't see that they did anything wrong, and you have no reason to be mad at them. I can understand the noobs making an honest mistake, they can be educated, it's the so called vets who keep doing it anyway who have no hope of redemption.


I don't subscribe to the "spare the rod, spoil the child" mantra, I figure they will learn quickest when the mech they shot alpha's them in the cockpit.

#22 Skadi

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Posted 26 August 2013 - 06:19 PM

View PostOldOrgandonor, on 26 August 2013 - 06:17 PM, said:




Wrong, that is what the testing grounds are for. Pick the hottest map, drop into the testing grounds and blaze away.

Firing away at the drop like a bozo, only encourages other, newer players to do the same. How are they going to know any different. It's up to all of us (and yes that includes you) to set a proper example for new players. They imitate what they see.

And yes, bozo is what bozo does. If a bunch of "guys" on my team are blazing away at the drop, it shows their mindset and cognitive skills in game. So yes, the more team mates that do it, the faster we're gonna get steam rolled by the opposing team.

It has been a pretty reliable sign of how the match is going to go.

Im not going to make a drop wait because I just assembled a mech because I want to jump into the testing grounds and set up its weapons.

There is absolutely no reason to be pissy at people shooting a medium laser at their own feet.

#23 R Razor

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Posted 26 August 2013 - 06:21 PM

I'd agree with you Skadi but the issue is that just because YOU shoot at your feet, some other jerkoff see you and thinks he can shoot too but doesn't aim at his feet and now you have a mech with damage to it's back because of said jerkoff.

#24 Skadi

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Posted 26 August 2013 - 07:30 PM

View PostR Razor, on 26 August 2013 - 06:21 PM, said:

I'd agree with you Skadi but the issue is that just because YOU shoot at your feet, some other jerkoff see you and thinks he can shoot too but doesn't aim at his feet and now you have a mech with damage to it's back because of said jerkoff.

That I can agree too
(besides I don't drop pug matches often, but when I do I bring "Carry" mechs)

And also every 12 man I played tonight I shot my energy weapons at my feet at the start out of spite for OldOrgandonor

Edited by Skadi, 26 August 2013 - 07:31 PM.


#25 BrianLocke

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Posted 26 August 2013 - 07:32 PM

View PostSkadi, on 26 August 2013 - 06:19 PM, said:

Im not going to make a drop wait because I just assembled a mech because I want to jump into the testing grounds and set up its weapons.

There is absolutely no reason to be pissy at people shooting a medium laser at their own feet.

View PostR Razor, on 26 August 2013 - 06:21 PM, said:

I'd agree with you Skadi but the issue is that just because YOU shoot at your feet, some other jerkoff see you and thinks he can shoot too but doesn't aim at his feet and now you have a mech with damage to it's back because of said jerkoff.


Yeah the problem is not the guys shooting into the ground, it's the guys shooting in random directions, but R Razor has a point. The new guys see you do it and not knowing what you are doing try and imitate you. It is getting out of hand. Every match I am in it seems like everyone on my team is firing as soon as we drop. Makes me want to call in an orbital strike on my own position.

#26 JohnnyWayne

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Posted 27 August 2013 - 03:37 AM

So If I shoot the enemy and then that moron stepps in my shot and kills me almost for it it is my fault? ******** 3PV kids, it already ****** that little situational awareness up, that most already were so short on...

#27 Unnatural Growth

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Posted 27 August 2013 - 04:18 AM

View PostSkadi, on 26 August 2013 - 07:30 PM, said:


And also every 12 man I played tonight I shot my energy weapons at my feet at the start out of spite for OldOrgandonor



Ah, I'm proud of you. Living up to your full potential like that!

Btw - Just curious, how many of those matches did you lose?

;)

#28 BrianLocke

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Posted 27 August 2013 - 09:42 AM

View PostJohnnyWayne, on 27 August 2013 - 03:37 AM, said:

So If I shoot the enemy and then that moron stepps in my shot and kills me almost for it it is my fault? ******** 3PV kids, it already ****** that little situational awareness up, that most already were so short on...

As I said in an earlier response, if you were firing at an enemy and they got in the way, then it is their fault, and they did not have a rational reason to fire on you. Accidents happen. My problem is with the idiots firing at random at the start of a match, not with accidental friendly fire in a furball.

#29 Errinovar

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Posted 30 August 2013 - 01:46 AM

View PostBrianLocke, on 27 August 2013 - 09:42 AM, said:

As I said in an earlier response, if you were firing at an enemy and they got in the way, then it is their fault, and they did not have a rational reason to fire on you. Accidents happen. My problem is with the idiots firing at random at the start of a match, not with accidental friendly fire in a furball.


Exactly. But if you are at the drop point and you are firing your weapons and tag a teammate that is totally your fault. I usually let it go if it isn't a serious hit, but if you hit me in the back with a heavy weapon or a 12-18 srms I will return the favor (actually happened to me last night.. splat cat decided to test his load out on my back in the drop zone so I let him have an ac 20 round to the face.)

#30 JohnnyWayne

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Posted 01 September 2013 - 01:53 PM

View PostBrianLocke, on 27 August 2013 - 09:42 AM, said:

As I said in an earlier response, if you were firing at an enemy and they got in the way, then it is their fault, and they did not have a rational reason to fire on you. Accidents happen. My problem is with the idiots firing at random at the start of a match, not with accidental friendly fire in a furball.


And still people didn't wait for an awsner and assumed the worst. I actually have quite rarely issues with people shooting their weapons at spawn...

#31 Ensaine

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Posted 02 September 2013 - 04:58 AM

View PostSkadi, on 26 August 2013 - 02:57 PM, said:

If im running a brand new build or a funsys build I just built I always fire all energy based weapons at the ground to see if im comfortable with the keys I assigned my weapons.

I assure you shooting say ML's or PPC's at the ground is no way to tell if your team is going to loose, admittedly I rarely play pug matches, and that's for sake of my sanity as I do not enjoy loosing.


This is what Training Grounds are for. Firing into the ground still causes others to be twitchy, and your doing it condones the new players to do it, though they usually DONT shoot at the ground.

Be a good example no?

I do agree with a previous post, I rank my teams chances on the initial match loadup exchanges at the spawn point.

#32 Ensaine

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Posted 02 September 2013 - 05:06 AM

View PostSkadi, on 26 August 2013 - 06:19 PM, said:

Im not going to make a drop wait because I just assembled a mech because I want to jump into the testing grounds and set up its weapons.

There is absolutely no reason to be pissy at people shooting a medium laser at their own feet.


The wait happens all the time. I don't get your point. Anyone who makes up a build, gets time to do it from his dropmates.....sorry, that's just weak. Get new drop mates then. If you are behind me, firing at your feet, my dual AC20's are trained on your frontal lobe. Now what if I accidentally squeeze/sneeze a volley out? I'd wager you'd stop that real fast.

Like I mentioned above, set a GOOD example. When the new players see you doing it, it must be ok. Only problem, is, they haven't figured out that they need to shoot at the ground.

#33 Unnatural Growth

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Posted 02 September 2013 - 06:17 AM

Had a guy run into me at the drop in Caustic assault mode last night in his trial Cicada. We were all getting started moving, I turned and started moving forward, this guy turns around in front of me and runs directly into my Stalker.

He must have taken some damage and been pissed about it. He followed me and started shooting at me a minute later. Firing his machine guns and PPC at my back. After several salvos, I turned around and gave him a full alpha to his left side. I guess 72 pts of damage was enough to make him rage disconnect. There wasn't much of him left.

He never typed a word, but I asked him by name why he was shooting me. I would have even apologized for stepping on him if he'd have just talked about it first.

I wrote his name down, if I see him again, I'll ask him if he thinks back shooting a Stalker team mate is a good idea in a trial Cicada.

#34 Rushin Roulette

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Posted 02 September 2013 - 06:18 AM

View PostFunkadelic Mayhem, on 26 August 2013 - 02:49 PM, said:

Is it to hard to turn your mech around and aim at the fracking wall and fire?
"he ran into my fire" at the beginning of a match is NOT AN EXCUSE! You should not be firing your weapons while the lights and other mechs are moving off. If you hit them or they cross into your path. ITS THE SHOOTERS FAULT! No mech has eyes in the back of their heads to see dolts shooting in the direction mechs are moving off in!



Cant agree more... however... if you see lasers firing of to one side of you (You may not have eyes behind you, but you can still see the other end of the laser beams infront of you), it may not be a good idea to run through them to see how pretty the lights are up close.. just run in the same direction for 1 or 2 seconds until the pretty lights stop and you probably wont get hit.

If I test weapongroup/alpha heat levels of energy weapons, then I usually go of to one side which is usually not interresting for the group such as behind the own base and look around me to see if the line of fire is clear and will stay clear before I shoot at a wall/cliff next to me... but every now and then you get the expert who thinks its good idea to see what Im doing running away from the other mechs.

Really, if I have been moving and am looking at a wall... dont randomly charge infront of me to check if the animated pilot in the animated cockpit is awake or not... there is a reason why I went away form the others in the group and if you had bad luck, your armor knows first hand why this was so.

#35 Skadi

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Posted 02 September 2013 - 07:38 AM

View PostEnsaine, on 02 September 2013 - 05:06 AM, said:


The wait happens all the time. I don't get your point. Anyone who makes up a build, gets time to do it from his dropmates.....sorry, that's just weak. Get new drop mates then. If you are behind me, firing at your feet, my dual AC20's are trained on your frontal lobe. Now what if I accidentally squeeze/sneeze a volley out? I'd wager you'd stop that real fast.

Like I mentioned above, set a GOOD example. When the new players see you doing it, it must be ok. Only problem, is, they haven't figured out that they need to shoot at the ground.

Im sorry, let me tell my drop mates their **** and leave them because I don't want to make them wait 15 minuites for me to build a brand new mech, oh and ac 20'ing teammates just because their firing a medium laser at their feet will get you hunted down every single match you play, theres no reason to be a dumbass and begin unloading ac20's into friendlys because they fired a medium laser into the earth, I don't give a **** who you are ill mark you down as kill on sight at that point.

What you are saying is equal to seeing a guy throw a rock across a pond, and because he did that you punched him as hard as you could in the face into the pond.

Edited by Skadi, 02 September 2013 - 07:41 AM.


#36 B0oN

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Posted 02 September 2013 - 07:45 AM

View PostRushin Roulette, on 02 September 2013 - 06:18 AM, said:




Cant agree more... however... if you see lasers firing of to one side of you (You may not have eyes behind you, but you can still see the other end of the laser beams infront of you), it may not be a good idea to run through them to see how pretty the lights are up close.. just run in the same direction for 1 or 2 seconds until the pretty lights stop and you probably wont get hit.

If I test weapongroup/alpha heat levels of energy weapons, then I usually go of to one side which is usually not interresting for the group such as behind the own base and look around me to see if the line of fire is clear and will stay clear before I shoot at a wall/cliff next to me... but every now and then you get the expert who thinks its good idea to see what Im doing running away from the other mechs.

Really, if I have been moving and am looking at a wall... dont randomly charge infront of me to check if the animated pilot in the animated cockpit is awake or not... there is a reason why I went away form the others in the group and if you had bad luck, your armor knows first hand why this was so.


Pearls to the swine, brother, pearls to the swine ...

#37 focuspark

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Posted 02 September 2013 - 08:23 AM

Phract (me) facing off with a Victor about 150m apart. The Victor's left shoulder is wide open but already at a disadvantage I'm completely focused on putting a gauss round into that hole and hoping for a XL engine... when a friendly Jenner decides to dash between us (from behind me) and I popped Gauss + LBX into his rear... he died.

I actually felt terrible, felt even worse when I realized I'd been cored by the Victor due to the moron blocking my shot.

<sigh> DO NOT RUN BETWEEN TWO LARGE MECHS WHEN THEY'RE FIGHTING!

#38 Zervziel

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Posted 07 September 2013 - 09:52 PM

View PostLauLiao, on 26 August 2013 - 02:29 PM, said:

I've actually had far fewer "Alpha Start-ups" than in the past. What I'm experiencing now are noobs going "OMG RED BOX/TRIANGLE!" and trying to shoot said enemy through my mech even though I'm RIGHT in front of them. Pro Tip: Your lasers/missles/autocannon DO NOT pass harmlessly through your team members.



Oddly enough, I've seen plenty of small agile mechs that apparently no place better to be then in between me and a target. I'm in an atlas, I present a massive target to everyone with a weapon. The moment I see an enemy, I'm lighting them up because I freaking have to. The moment I can see them, they sure as hell can see me, meaning that I'm effectively committed to the fight so I have to start shooting pretty soon.

Plus there has been more than one occasion where I've been locked in a circle of death with another brawler only to have some dumbass light bolt in for a quick kill only to catch my fire. Sorry, but I'm not pulling my punches when people do stupid stunts like that. If that's how you fight, you should expect it more often.

#39 Hexenhammer

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Posted 07 September 2013 - 11:53 PM

if I have to test my weapons for what ever reason, I walk away from the group, face a wall and shoot the damn wall. If I hit anyone then they deserve it. Why? Because they had to walk back to the wall with me and put themselves in the line of fire.

If for some some stupid reason I FF someone at the start I own up immediately and I don't return fire if the fire back. That's the price I pay for being careless.

How I respond to FF at the start depends on who does it and how they handle themselves. I do call them out on it and if I return fire it'll be to the leg.

#40 Ensaine

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Posted 08 September 2013 - 06:18 AM

View PostSkadi, on 02 September 2013 - 07:38 AM, said:

Im sorry, let me tell my drop mates their **** and leave them because I don't want to make them wait 15 minuites for me to build a brand new mech, oh and ac 20'ing teammates just because their firing a medium laser at their feet will get you hunted down every single match you play, theres no reason to be a dumbass and begin unloading ac20's into friendlys because they fired a medium laser into the earth, I don't give a **** who you are ill mark you down as kill on sight at that point.

What you are saying is equal to seeing a guy throw a rock across a pond, and because he did that you punched him as hard as you could in the face into the pond.


Ok, as you seem to have reading comprehension failure issues......

If you RE-READ my post, it says my AC40 is AIMED at your head. I did not say firing. As TK'ing has been on the increase, I'm not going down first.

If it takes you 15 minutes to build a mech, you're doing it wrong. I build mechs all the time with my dropmates. Any one of us can {Scrap} out a mech in 5 minutes. New players, I can see.

You're a Founder, so you've been here awhile, so act like it. Time to step up and be an example, and stop this weaksauce argument. IF you fire at base, you're a n00b. Period.

I'm not worried about being marked. Real mech pilots mark me all the time, I guess it's fine if a few fail people mark me as well.





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