xengk, on 26 August 2013 - 10:41 PM, said:
I think the normal and pulse laser mechanics should stay as it is.
However, give pulse laser shorter fire duration and faster cooldown, but retain their heat, range and damage.
This way pulse get to fire more often in a brawl at the risking of frying the user.
meanwhile, on accuracy.
LPL 85% (1,390 fired, 7,157 dmg) average 5.1 dmg ~51% actual accuracy
LL 83% (12,319 fired, 52,284 dmg) average 4.2 dmg ~46% actual accuracy
MPL 83% (3,412 fired, 10,085 dmg) average 2.9 dmg ~48% actual accuracy
ML 83% (34,902 fired, 79,000 dmg) average 2.2 dmg ~44% actual accuracy
SPL 84% (209 fired, 386 dmg) average 1.8 dmg ~60% actual accuracy
SL 74% (4,171 fired, 4,862 dmg) average 1.1 dmg ~55% actual accuracy
^ I agree with this 100%. My accuracy is:
LPL - 92.31% (22,818 fired, 154,411 dmg) average 6.7 dmg ~ 63% actual accuracy
LL - 92.53 % (30,839 fired, 170,123 dmg) average 5.5 amg ~ 61% actual accuracy
MPL - 93.29% (10,866 fired, 40,041 dmg) average 3.7 dmg ~ 61% actual accuracy
ML - 92.35% (49,916 fired, 143962 dmg) average 2.9 dmg ~ 57% actual accuracy
SPL - 92.82% (3,619 fired, 7481 dmg) average 2.1 dmg ~ 61% actual accuracy
SL - N/A (have only done 2 matches with Small Lasers apparently! lol)
Edited by Shufflemuffin5, 28 August 2013 - 11:15 AM.