

Boring Game
#1
Posted 28 August 2013 - 04:06 AM
#2
Posted 28 August 2013 - 04:19 AM
here's some basic info you need to understand what's going on around you:
http://mwomercs.com/...or-new-players/
On a side note - positioning in this game is crucial - if you try to just run forward and engage, hoping to get a quick kill, you'll be very disappointed.
First - stay alive, then worry about getting kills. Stick with the group, and do not move to engage that quickly. Make sure you target the enemies (R key) and have an idea of where people are before poking out to take a shot at someone. Hint: get out of 3rd person view and you'll get a very helpful minimap.
Target enemies to see where their armour is weakest, and try to target those locations.
Can't say more without knowing what mech you run in.
#3
Posted 28 August 2013 - 04:19 AM
#4
Posted 28 August 2013 - 04:21 AM
#5
Posted 28 August 2013 - 04:25 AM
qki, on 28 August 2013 - 04:19 AM, said:
here's some basic info you need to understand what's going on around you:
http://mwomercs.com/...or-new-players/
On a side note - positioning in this game is crucial - if you try to just run forward and engage, hoping to get a quick kill, you'll be very disappointed.
First - stay alive, then worry about getting kills. Stick with the group, and do not move to engage that quickly. Make sure you target the enemies (R key) and have an idea of where people are before poking out to take a shot at someone. Hint: get out of 3rd person view and you'll get a very helpful minimap.
Target enemies to see where their armour is weakest, and try to target those locations.
Can't say more without knowing what mech you run in.
Commando COM-1B I shoot twice and its overheated, thats ridiculous too, everyone can shoot all time but I can't do ****. Is this some sort of pushing me to spend money for this game to enjoying this?
#6
Posted 28 August 2013 - 04:33 AM
Sherlock161, on 28 August 2013 - 04:25 AM, said:
That was my first Mech also and I still use it quite often. It's pretty much made out of tissue paper and is best used for scouting and spotting targets. You're probably not gonna' get a lot of kills (unless you're really sneaky), but use it right and you'll get lots of $ and xp for kill assists, spotting, and capturing. It just takes lots of practice.
#7
Posted 28 August 2013 - 04:35 AM
And, stock variants are trash, only useless trash...
#8
Posted 28 August 2013 - 04:38 AM
Edited by Sherlock161, 28 August 2013 - 04:41 AM.
#9
Posted 28 August 2013 - 05:00 AM
To be a decent sniper you need to position yourself well, and in doing so you shouldnt get killed too quick either.
Add 1 long range weapon to the mech, the rest for speed (to reposition, get away from hostiles) and then take pot shots at enemies.
You should last quite a while.
#10
Posted 28 August 2013 - 05:01 AM
Edited by Redshift2k5, 28 August 2013 - 05:02 AM.
#11
Posted 28 August 2013 - 05:03 AM
Sherlock161, on 28 August 2013 - 04:38 AM, said:
You get the same rewards for playing the trial mechs except for chassis xp unlocks...
#12
Posted 28 August 2013 - 05:10 AM
Oh and you get a C-bill boost for the first 25 matches, but after that you will earn a lot less, so be prepared for a grind. It might be a good idea to keep the commando, as you can play a match in him to start and once he is dead, go back to your garage and load up your 2nd mech.
Edited by Earl White, 28 August 2013 - 05:12 AM.
#13
Posted 28 August 2013 - 05:22 AM
Calm down. Listen to the helpful people on this forum. Try out a couple of the trials to get a feel for the different weight classes, and when you can, buy a medium or heavy that will be able to take a bit more punishment. Customize the {Scrap} out of it, and suddenly you'll realize that this game is actually pretty fun once you learn how to play it.
#14
Posted 28 August 2013 - 05:31 AM
Mackman, on 28 August 2013 - 05:22 AM, said:
Calm down. Listen to the helpful people on this forum. Try out a couple of the trials to get a feel for the different weight classes, and when you can, buy a medium or heavy that will be able to take a bit more punishment. Customize the {Scrap} out of it, and suddenly you'll realize that this game is actually pretty fun once you learn how to play it.
Unfortunately first impression counts.
#15
Posted 28 August 2013 - 05:34 AM
Sherlock161, on 28 August 2013 - 05:31 AM, said:
It definitely counts, and MWO definitely sucks in that regard.
But you don't have that excuse anymore, because you're willfully ignoring everyone else who's trying to help you. You're not saying "I had a bad first impression, help me to have fun," you're saying "This game sucks and I don't care what you say."
#16
Posted 28 August 2013 - 05:36 AM
For the first 25 matches you are earning additional CBills (in-game currency). Once you have completed 25 games you will have earned just short of 8 million CBills of cadet bonus, plus 1-3 million of actual earnings.
It is advisable to play all 25 matches in trial mechs, get used to the game and the different size/speed mechs and bank the money.
10 million CBills in the bank - now you can think about your first 'Mech. The forums have loads of (sometimes conflicting) advice. My tuppence is that new players do better in heavy or assault 'Mechs because they are more tolerant of piloting errors and can generate more reliable earnings at the moment. Lights can be fast - but are very fragile. Mediums are fragile and some of them aren't that fast either.
You need to set aside 1.5million CBills for double heat sinks - as they are a necessary upgrade on almost all 'Mechs regardless of size or loadout.
My favourite 'Mech for beginners is the Stalker 3F. She's slow and has no arm movement worth mentioning, but that just makes piloting decisions easier. She can carry loads of weapons and has a variety of cracking loadouts (see mechspecs.com and play around in the web-based Smurfy's mechlab).
A new STK-3F costs around 8 million, and you have enough to upgrade to double heat sinks. You don't need endo steel on that chassis, or XL engines and so can choose between sniping (PPCs), mid-range DPS (Large lasers) or brawling (MLs and SRMs) to suit yourself without breaking the budget.
If you've already blown your cadet bonus then you are not alone. I did this at first too. It might be worth (as I did) creating a new account with a new email address and re-earning the cadet bonus and choosing a more robust 'Mech.
Just a final note - if you do continue - best not to sell anything as it loses you huge amounts of CBills and you never know when you might re-use it. This is particularly true of 'Mechs and engines.
Best of luck!
#17
Posted 28 August 2013 - 05:38 AM
Now you might hate me for it and I might be COMPLETELY WRONG!
But did anyone stop and wonder if this "sherlock" person could be a smurf made by a raging rager who just wants to give MWO a bad rep and who had the "brilliant" idea that if he made a new profile and said the first impression was bad then maybe PGI would start to feel bad (we all know they wont no matter what cuz of the invisible people they listen to over the people on the forum, but still :b...)
I am not saying this is whats going on...
But its still a possibility ;b
#18
Posted 28 August 2013 - 05:40 AM
Edited by Ridersofdoom, 28 August 2013 - 05:42 AM.
#19
Posted 28 August 2013 - 05:44 AM
http://mwomercs.com/...als-for-a-noob/
That pilot was running a Jenner, but the scouting tips will be the same.
#20
Posted 28 August 2013 - 06:10 AM
Dalziel Hasek Davion, on 28 August 2013 - 05:36 AM, said:
For the first 25 matches you are earning additional CBills (in-game currency). Once you have completed 25 games you will have earned just short of 8 million CBills of cadet bonus, plus 1-3 million of actual earnings.
It is advisable to play all 25 matches in trial mechs, get used to the game and the different size/speed mechs and bank the money.
10 million CBills in the bank - now you can think about your first 'Mech. The forums have loads of (sometimes conflicting) advice. My tuppence is that new players do better in heavy or assault 'Mechs because they are more tolerant of piloting errors and can generate more reliable earnings at the moment. Lights can be fast - but are very fragile. Mediums are fragile and some of them aren't that fast either.
You need to set aside 1.5million CBills for double heat sinks - as they are a necessary upgrade on almost all 'Mechs regardless of size or loadout.
My favourite 'Mech for beginners is the Stalker 3F. She's slow and has no arm movement worth mentioning, but that just makes piloting decisions easier. She can carry loads of weapons and has a variety of cracking loadouts (see mechspecs.com and play around in the web-based Smurfy's mechlab).
A new STK-3F costs around 8 million, and you have enough to upgrade to double heat sinks. You don't need endo steel on that chassis, or XL engines and so can choose between sniping (PPCs), mid-range DPS (Large lasers) or brawling (MLs and SRMs) to suit yourself without breaking the budget.
If you've already blown your cadet bonus then you are not alone. I did this at first too. It might be worth (as I did) creating a new account with a new email address and re-earning the cadet bonus and choosing a more robust 'Mech.
Just a final note - if you do continue - best not to sell anything as it loses you huge amounts of CBills and you never know when you might re-use it. This is particularly true of 'Mechs and engines.
Best of luck!
Why there is no ingame tutorial to tell me all of this? And I was wondering, are matches made like for example tier 1-2 against tier 1-2 or it is completely random so you might end with team full of newbies against team of teamspeak PROs with best stuff?
Edited by Sherlock161, 28 August 2013 - 06:13 AM.
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