PoLaR, on 06 September 2013 - 10:33 AM, said:
Communication is something that has been a problem for a while, yes. If you proceed to go to the "No guts no galaxy" website, you will see podcasts that have the Creative Director, Bryan Ekman, talking about this exact issue, why they have made the decisions they've made in the past, and an incredible insight to the future of MWO. Things are going to change. There are three parts to the podcast, each being about an hour long. So If you like this game, and want to know whats going to happen in the future, these podcasts are pure gold. Totally worth the listen.
Here is my problem with the Bryan Ekman podcast...IT SAID ABSOLUTELY NOTHING NEW OR CONCRETE!
The interview was the same old re-hash of vague promises and pie-in-the-sky, "I have this vision of what we can do" spin doctoring. The was note a single hard fact, set goal or delivery date for anything Bryan discussed, other than that it would all happen sometime after launch and sometime after UI 2.0 rolls out, which also has NO SPECIFIC rollout time frame. Everything hinged on "maybe", " when", or "if".
Since PGI, with a few rare exceptions, has failed to meet nearly every promise, deadline, projection, or vision that they have committed to in the past, why does segments of the MWO community continue to support this developer?
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