LordBraxton, on 28 August 2013 - 11:32 AM, said:
I'm part of the 3025 crowd so.
Totally disagree with your opinion
the fewer weapon systems the longer they have to actually create a balanced game
Agreed, MWO should have started the timeline just before the 4th succession war. Fewer weapons, fewer systems, would have been easier for them to balance, and then as they got that system all balanced out and working as they want it to, they could THEN accelerate the timeline as needed to get more weapons and features in.
As it is now, it's obvious they've bitten off WAY MORE than they can chew and the end product is suffering for it. Especially with the number of people they have working there that it's obvious have ZERO CLUE as to what BattleTech is and have never EVER played any other BattleTech sim. Some of the 'out of the gate' mistakes they've made, like designing this game from the get go without a fully defined heat affects table in place. MORONIC! Or having weapons with ranges BEYOND the original TT maximums. FOOLISH! Or having to enforce a 'hard point' system. WTFBBQ IS THAT?!?!
Anyway, I wouldn't mind if they "rewound" to that point and pulled weapons and features to balance out the original TT basics and THEN move forward...