

Wouldn't a Atlas mech weigh more than 100 tons?
#241
Posted 26 June 2012 - 09:34 PM
New materials.
Everything now is getting lighter and stronger so who's to say it wouldn't continue?
Did anyone actually read what Ferro-Fibrous armor is made of?
#242
Posted 26 June 2012 - 10:31 PM
Colddawg, on 26 June 2012 - 09:34 PM, said:
New materials.
Everything now is getting lighter and stronger so who's to say it wouldn't continue?
Did anyone actually read what Ferro-Fibrous armor is made of?
That is correct, unfortunately there's also another thing that negates it as well...
See, while new material can be lighter... stronger and thus make a better armor for the same weight and volume, so will that same material make a stronger and lighter cannon shell, bullet, missiles (lighter missile means more payload weight, ie: bigger boom for same weight and size)...
The unfortunate outcome of this is that in order to protect yourself from the new lighter, stronger, faster bullet/cannon shell/missiles and what not usually means you need even THICKER armor to protect yourself which means more weight, negating the weight saving you originally acquired with the material.
SO... you have in effect return to square one from the point before you discovered the new material. Naturally everyone tries to develop something that can break out of this cycle of doom, but in general the principle applies to pretty much anything as competitive and LETHAL as combat gear.
Weapon and Armor are 2 competing side... racing perpetually always trying to outdo one another, a new material that can help one side is almost certainly going to result in development either using the exact same material or something to counter it in the other side.
This race continues on forever with neither side ever holding an advantage for long.
Kalenn, on 26 June 2012 - 07:04 PM, said:
As a side note, an interesting extension on the role warfare might be that a sufficiently upgraded mech would have the ability to detect overall load out of a competing lance, and thus allow the better iinformed lance to bias to the armpit that would be most effective.
In MW4 iirc from memory we had, FF armor, ablative armor (anti projectile), and reflective armor (anti energy)...
neither ablative armor functionality as an anti projectile armor or 'reflective' armor in reflecting not just laser (which doesn't actually make much sense when one knows how laser reflection works) but also PPC and the likes technically make any sense of course but fortunately they didn't try to explain it too much in it's mechanism so we can suspend the disbelief quite readily.
Naturally we can't expect game developers to all be versed in physics, but i consider a vague explanation as the best compromise for sci fi in general as it let ppl fill in the blanks themselves and the creator can decide later which will be canon (he can just observe the rationalization that the fans made and choose the most developed/convincing one) rather than trying to fill in the detail with their limited and 'likely mistaken' pseudoscience and get shot down by retcon later (i consider retcon one of the worst last resort action, and indication of poor planning and research on the material)
#243
Posted 26 June 2012 - 11:15 PM
#244
Posted 26 June 2012 - 11:27 PM


I do get the gist of your post though. Suspend... suspend... suspend.
Edited by Dozer, 26 June 2012 - 11:28 PM.
#245
Posted 26 June 2012 - 11:36 PM
#247
Posted 27 June 2012 - 02:46 AM
RedDragon, on 27 June 2012 - 02:21 AM, said:
No, we proved that an Atlas (or any other mech/object) could float or sink depending on it's density to that of the liquid, gases of fluid in which it is immersed. There's being half right, and then there's being completely right. You almost got the latter

Edited by Dozer, 27 June 2012 - 02:49 AM.
#248
Posted 27 June 2012 - 02:47 AM
Yes? Then consider the exponential advance of technology and there you have your 100 ton walking tank bristling with guns
#249
Posted 27 June 2012 - 02:48 AM
Dozer, on 27 June 2012 - 02:46 AM, said:
No, we proved that an Atlas (or any other mech) can float or sink depending on it's density to that of the liquid, gases of fluid. C'mon, read a bit more closely

Yeah, it may float on pudding, but not on water, as was falsely stated

#250
Posted 27 June 2012 - 02:54 AM
#251
Posted 27 June 2012 - 02:56 AM
That's not pudding my friend

Edited by Dozer, 27 June 2012 - 03:05 AM.
#252
Posted 27 June 2012 - 03:03 AM

At least I think so, because if we don't use a normed definition of water, then this whole discussion is moot.
#253
Posted 27 June 2012 - 03:06 AM
In short, while you can expect the bones to carry far more that what designed deem a 'maximum', that doesn't mean the muscles can keep up.

#254
Posted 27 June 2012 - 03:07 AM
if not, the equipment weighs more than the mech's frame
btw...can someone that has read the entire topic make a resume of what we have cleared up until now ?
Edited by Dantiger, 27 June 2012 - 03:13 AM.
#255
Posted 27 June 2012 - 03:12 AM
van Uber, on 27 June 2012 - 02:54 AM, said:
#256
Posted 27 June 2012 - 03:20 AM
#257
Posted 27 June 2012 - 03:24 AM

/takes pink unicorn and Atlas under each arm and rushes away
#258
Posted 27 June 2012 - 03:29 AM
#260
Posted 27 June 2012 - 03:33 AM
van Uber, on 27 June 2012 - 02:54 AM, said:
No it's a weight class, if you remember stripping literally everything off a mech the remaining weight is the chassis itself, which is where mechs really shine. The earlier star league era mechs were probably inefficient with weight and didn't leave much room for armor or weapons, like the case of Mackie the first battlemech, weighed 100 tons and could only fit PPC, AC/10, and a couple med lasers, which is pathetic at that weight class.
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