Is It Just Me Being New Or Are Missiles Just Op
#1
Posted 29 August 2013 - 03:07 PM
#2
Posted 29 August 2013 - 03:19 PM
#3
Posted 29 August 2013 - 03:20 PM
-Get out of LOS as quickly as possible from opposing mechs when you see the missiles launched warning
-Use cover if you can, cover must be roughly twice the height of your mech or more, otherwise some missiles will still hit you.
-Once you break LOS, move perpendicular to the incoming missile path, don't just back up as you back up very slowly, and missiles will continue forward after they lose lock.
-AMS helps to a limited degree
-ECM helps to a greater degree than AMS, although you are limited with which mechs can take ECM, and it can be countered several ways.
-Close within 180m of the LRM mech and their missiles look like pocket change hitting your mech
Good luck!
#4
Posted 29 August 2013 - 03:23 PM
#5
Posted 29 August 2013 - 03:25 PM
Edited by El Death Smurf, 29 August 2013 - 03:25 PM.
#6
Posted 29 August 2013 - 03:25 PM
The best bet if you can is to try to close within 180 meters of the missile platform, as they are incapable of locking in such a short distance. And many missile boats tend to be squishy once you're inside their minimum firing range.
#7
Posted 29 August 2013 - 03:32 PM
It begins with our attempt to flank an enemy force. Lordred discovers a missile boat, so we rush out there to take it out.
Oh yes, and welcome! Remember not to stare at the missiles, twist away whenever possible.
#8
Posted 29 August 2013 - 03:32 PM
you can die horribly if your caught out but as said above cover and AMS <multiples of it if you can stay near your team> are your friends..
A good LRM boat player can be horrible to play against but they can do very little to you if your out of range <100m> or up close <180m>.
Play smart and maybe you'll survive to dish out some revenge!
#9
Posted 29 August 2013 - 04:09 PM
You also need to be aware of scouts though. You may think you are out of sight behind cover. Meanwhile, you get in a brawl with a scout. You don't notice in the heat of the moment until its too late that there was an LRM boat raining on you with the scouts eyes.
So if you are in a brawl, make sure you can get around cover for multiple approaches. On some maps the best spots are under bridges, overhangs etc where you are completely safe. Nothing makes me happier than watching an LRM boat waste tons of ammo trying to hit me and not realising they can't even though they might have a lock.
In all honesty, you will quickly realise LRM's are actually greatly under powered at the moment. Once you start using cover, then getting within 180m to finish them off there is really nothing they can do. LRM's are really in need of a buff.
#10
Posted 29 August 2013 - 11:15 PM
#11
Posted 29 August 2013 - 11:21 PM
Use cover, AMS, ECM or do it the lazy way...wait until the enemy is locked onto a juicy Atlas and then run for it.
#12
Posted 29 August 2013 - 11:43 PM
#13
Posted 30 August 2013 - 12:30 AM
#14
Posted 30 August 2013 - 12:33 AM
Rabandarkward, on 29 August 2013 - 03:07 PM, said:
- Have AMS and stick near other mechs with AMS (it's that cylinder sticking out of their shoulders).
- LRMs travel slowly, you have time to duck behind cover.
- LRMs that have a lock will continue to move to the last lock location and direction even if the lock is broken. This means if you simply move backwards you will still get hit even if you get behind cover. To avoid LRMs after breaking lock, move sideways from where they are coming and they will miss.
- If you are caught out in the open with no team mates and no cover, then that would mostly be what people would call a grave tactical error.
#15
Posted 30 August 2013 - 02:56 AM
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