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Money... And Explosions


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#1 Wil Scarlet

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Posted 30 August 2013 - 07:28 AM

Probably covered but i'll throw it up anyway.

Two different concerns here...

1) Money is pretty slow. I'm in favor of slow C bills simply because I don't think anyone should start out in a 100 ton mech and drop into game. But because this game is capable of being a 'pay to play' game that throws that idea out of the window. Please reconsider raising the amount of C bills earned per match a decent amount. Nothing to much mind you, but it shouldn't take 3-4 month's of playing just to get the next 6-8 million C bill Mech.

2) A while back a dev looked at the way Mechs were getting 'rocked' when hit by an enemy and his statement was that it was never intended to be like an earthquake. You all adjusted it and it's pretty fair now. Can you please look at the amount of splash 'explosion' you've got going over the cockpit screen when hit by an enemy? I"m pretty certain it's out of whack and it's pretty blinding. A slight reduction in the explosions on the cockpit screen (not over all just what shows on the cockpit screen) will make the game more enjoyable to play. At least for these old eyes.

Thanks for listening, you guys are workin the game into something very enjoyable to play and i appriciate all your hard work.





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