

Pgi Thanks For The Streaks! Muhahahahaha
#1
Posted 04 September 2013 - 08:18 AM
First Grab a Kintaro 18 then do the following:
Standard Trick Outs: DHS/Endo/BAP
Weapons:
5x Streaks 4-5 tons ammo
2 Med Lasers
XL 340ish engine
Slap in the rest of the tons with armor and DHS.
Add a Awesome paint job and call it a day.
With Speed Tweek mine goes about 110. It's armor holds better now and has up has a heat efficency of 1.5+. The damn things a beast
I shouldn't be pulling off several 700+ games with this just aim and click mech but I do and consider it seriously OP especially if there is enought anti ECM around. Hopefully enough of these on the field will show that Streaks have no business being at 2.5 damage.
Note: You can do the virtually the same loadout with Golden Boy. He goes a tad slower due to engine contraints.Just add a third Medium.
#2
Posted 04 September 2013 - 08:46 AM
#3
Posted 04 September 2013 - 08:52 AM
UPnADAM, on 04 September 2013 - 08:46 AM, said:
I've had it for a few week too lol. With the Hit box fix however I pulled it back out of the bay. I took it out and man the damage is just insane for so little work.
Edited by PropagandaWar, 04 September 2013 - 08:54 AM.
#4
Posted 04 September 2013 - 08:56 AM
#6
Posted 04 September 2013 - 09:01 AM
#7
Posted 04 September 2013 - 09:19 AM
Kint is harder to neuter, faster but the A1 has the JJ thing and slightly more armor but imho that is negated by how easy to disarm. The Kint also has the ability to fight(if only alittle) when they are out ECMed.
#8
Posted 04 September 2013 - 09:21 AM
#9
Posted 04 September 2013 - 09:29 AM
Streaks do virtually nil pinpoint damage. You are spreading 700 points over the entire mech.
This may be a threat to lights but it's not much of a threat to anything else.
I'll take 200 pinpoint over 700 spread any day of the week.
You take that mech up against anything with PPCs, ACs, etc. and that XL engine will be blown in seconds and you'll be here QQing about how streaks suck.
#10
Posted 04 September 2013 - 09:35 AM
#11
Posted 04 September 2013 - 09:45 AM
8 DPS weapon that fires every .5 sec's and never stops firing.
#13
Posted 04 September 2013 - 09:54 AM
UPnADAM, on 04 September 2013 - 09:19 AM, said:
Kint is harder to neuter, faster but the A1 has the JJ thing and slightly more armor but imho that is negated by how easy to disarm. The Kint also has the ability to fight(if only alittle) when they are out ECMed.
What do you mean out ECMed?
Slap a BAP on the thing and be done with it.
#14
Posted 04 September 2013 - 09:54 AM
I have done 1000+ in a centurion, I routinely do 300-600 in almost any hunchy build, Work well in dragons. I think it's just a skill thing honestly. Stick-move-draw-ambush
#15
Posted 04 September 2013 - 09:56 AM
ShadowSpirit, on 04 September 2013 - 09:29 AM, said:
Streaks do virtually nil pinpoint damage. You are spreading 700 points over the entire mech.
This may be a threat to lights but it's not much of a threat to anything else.
I'll take 200 pinpoint over 700 spread any day of the week.
You take that mech up against anything with PPCs, ACs, etc. and that XL engine will be blown in seconds and you'll be here QQing about how streaks suck.
Funny most of my kills were against Heavy and Assaults Mechs last night. Legs and arms aren't that armored and I did bring up back up lasers. As to spread out damage; With the 7 potential locations that streaks hit (in reality 4 as they tend to go to legs and arms at first) A mech gets whittled a way pretty damn quick. Take in that the make takes for ever to have heat issues, makes that fire a constant. As to it being effictive against lights only my one low game was against a swarm of ECM lights. My Lance still beat them away but they blocked my BAP and focused fired on me. I personally disdain Streaks and thought 1.5 was perfect damage for them. But then again you wouldn't know that unless you read other post I have read. Once Streak 4's and 6's come in to play they will lower the damage therefore bein inconsistant which is annoying. I actually prefere SRM's and run them on most of my Medium Mechs.
#16
Posted 04 September 2013 - 09:57 AM
Quote
BAP has largely made that a non-issue. Unless youre fighting more than one ECM mech at once, in which case the Kintaro is in trouble too because its 2v1.
Quote
The amount of damage it takes to blow a Streakcats arms off would kill a Kintaro outright.
#17
Posted 04 September 2013 - 09:58 AM
HammerSwarm, on 04 September 2013 - 09:54 AM, said:
I have done 1000+ in a centurion, I routinely do 300-600 in almost any hunchy build, Work well in dragons. I think it's just a skill thing honestly. Stick-move-draw-ambush
Always awesome to have other Medium pilots around.
#18
Posted 04 September 2013 - 10:17 AM
PropagandaWar, on 04 September 2013 - 09:56 AM, said:
I can agree that the mech will exploit weaknesses in armor. Folks who strip armor from the legs live and die by it. It's great when you miss an AC or PPC shot and the leg instantly goes red ...
#19
Posted 04 September 2013 - 10:41 AM
ShadowSpirit, on 04 September 2013 - 10:17 AM, said:
I can agree that the mech will exploit weaknesses in armor. Folks who strip armor from the legs live and die by it. It's great when you miss an AC or PPC shot and the leg instantly goes red ...
lol Yeah. Blatent leggers are like roaches.
#20
Posted 04 September 2013 - 11:00 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users