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Ninja Pgi Strikes Back


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#1 Plavis

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Posted 03 September 2013 - 07:13 PM

[color=#959595]Any 1 else notice todays patch made overall movement and animation is faster that the normal, looks like evrything is in fast forward. [/color]

#2 FupDup

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Posted 03 September 2013 - 07:14 PM

It's listed in the patch notes that bigger engines now "correctly" correlate to faster walking animations.

#3 Liquidx

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Posted 03 September 2013 - 07:15 PM

because people want a more arcade-like experience. <_<

#4 ManDaisy

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Posted 03 September 2013 - 07:20 PM

No, just the legs move in sync with your actual speed now.

#5 AntiCitizenJuan

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Posted 03 September 2013 - 07:22 PM

I've noticed too. Kinda funny to see a 100 ton Atlas move its legs like that

#6 Scatterplot

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Posted 03 September 2013 - 07:42 PM

I really dislike it actually, it makes the Stalker wobble back and forth tremendously. I loved the animation before. <_<

#7 PEEFsmash

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Posted 03 September 2013 - 07:46 PM

View PostScatterplot, on 03 September 2013 - 07:42 PM, said:

I really dislike it actually, it makes the Stalker wobble back and forth tremendously. I loved the animation before. <_<


The animations before were mechs rollin around on those sneakers with the wheel in the sole.

#8 Dakkath

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Posted 03 September 2013 - 07:56 PM

Duplicate post. Was answered in the patch feedback section.





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