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Let's Talk About High Alpha Weapons - What Should We Nerf Next?


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#1 Primetimex

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Posted 04 September 2013 - 06:56 PM

OK people, you know how this goes, please post up whatever high-alpha weapon combinations that you think should be nerfed next:

Here's my list for possible upcoming nerfs (the gauss's already been done).

1. 2 PPC, 2 UAC5
2. 2 PPC, 2 AC5
3. 2 PPC, 2 AC2
4. 2 ERLL, with any of the above ballistic combinations
5. 1 PPC, 1 ERPPC, with any of the above ballistic combinations
6. 2 LL, with any of the above ballistic combinations
7. or maybe just nerf EVERY single weapon in game so that you can only fire them one at a time - and you might as well add a capacitor charge and firing delay while you're at it - potentially increasing "Skill" required to fire those weapons.

TLDR: this game is rapidly becoming a game for idiots - PGI do not realise how stupid it is to keep nerfing combinations of weapons and you will get to a point where you can potentially only allowed to fire weapons singly, please wind back all the nerfs and let us get back to good ol' Mech combat - without your stupid nerfs.

Instead, please concentrate on fixing those annoying freezing start of game, in, mid, post-game etc and blackscreens and bring us UI 2.0, CW, and Lobby.

Edited by Primetimex, 04 September 2013 - 06:57 PM.


#2 Kanatta Jing

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Posted 04 September 2013 - 07:22 PM

Just trade out the Guass for an AC-10. Just like the vanilla PPC it is good for just a little past the 1 km range.

You can even keep using the same old builds. Just with 3 extra tons of weight and 50% more ammo.





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