Please Reconsider Your Ppc Nerfs
#1
Posted 04 September 2013 - 08:24 PM
As a dedicated Spotter (Raven 3L) I always felt that a single ERPPC was the only viable weapon of choice.
I always appreciated the fact that in short range duels with other fast movers I was at a serious disadvantage. With this patch however I get a reduction in throughput by 25% not to mention the difficulties in hitting a transing target with the new slower projectile. It has killed my spotter build. Now I may as well log off when I see a Jenner coming.
So what can I use now instead of an ERPPC?
Other options for my build are:
2x ERLLaser: too heavy, and makes the firers position VERY obvious.
1x PPC: leaves me defenseless at short range.
1x LRM10: still defenseless at short range, but also ammo dependent and inaccurate.
2x MLaser: Not enough firepower and makes the firers position obvious.
2x MPLaser: Good dps, but WAY too short range and makes the firers position obvious.
1x SRM6: Impossible to hit a transing target, ammo dependent, too inaccurate and too short range.
Seriously; was a single ERPPC Raven over powered?
#2
Posted 04 September 2013 - 08:37 PM
Yeah, no.
You can pretty much fire this forever.
TL;DR: QQ
Edited by AntiCitizenJuan, 04 September 2013 - 08:39 PM.
#3
Posted 04 September 2013 - 08:43 PM
AntiCitizenJuan, on 04 September 2013 - 08:37 PM, said:
Sorry I assumed "dedicated spotter" included the assumption of spotting equipment.
http://mwo.smurfy-ne...87d3f4ca07c797a
Edited by Kazairl, 04 September 2013 - 08:45 PM.
#4
Posted 04 September 2013 - 08:44 PM
Kazairl, on 04 September 2013 - 08:43 PM, said:
Sorry I assumed "dedicated spotter" included the assumption spotting equipment.
http://mwo.smurfy-ne...87d3f4ca07c797a
This still has great cooling. And you could easily just remove NARC and the one ton of ammunition considering that it's totally useless.
#5
Posted 04 September 2013 - 08:47 PM
#6
Posted 04 September 2013 - 09:12 PM
AntiCitizenJuan, on 04 September 2013 - 08:44 PM, said:
Yeah you are right. It does no damage at all. In-fact it only reveals the location, disposition and movement of enemy forces to all 11 team mates. How useless.
Sorry for the sarcasm. Ok Narc maybe underpowered atm as a LRM aid, but it is still far from useless as a battlefield intelligence aid, especially in groups without voice comms.
#7
Posted 04 September 2013 - 09:13 PM
I cannot believe people are crying over the PPC being nerfed to "Good" from "Primary gun for nine months."
Kazairl, on 04 September 2013 - 08:24 PM, said:
That's not overpowered.. and it still works.
Edited by Victor Morson, 04 September 2013 - 09:14 PM.
#8
Posted 04 September 2013 - 09:32 PM
Kazairl, on 04 September 2013 - 08:24 PM, said:
As a dedicated Spotter (Raven 3L) I always felt that a single ERPPC was the only viable weapon of choice.
I always appreciated the fact that in short range duels with other fast movers I was at a serious disadvantage. With this patch however I get a reduction in throughput by 25% not to mention the difficulties in hitting a transing target with the new slower projectile. It has killed my spotter build. Now I may as well log off when I see a Jenner coming.
So what can I use now instead of an ERPPC?
Other options for my build are:
2x ERLLaser: too heavy, and makes the firers position VERY obvious.
1x PPC: leaves me defenseless at short range.
1x LRM10: still defenseless at short range, but also ammo dependent and inaccurate.
2x MLaser: Not enough firepower and makes the firers position obvious.
2x MPLaser: Good dps, but WAY too short range and makes the firers position obvious.
1x SRM6: Impossible to hit a transing target, ammo dependent, too inaccurate and too short range.
Seriously; was a single ERPPC Raven over powered?
I actually agree with the idea of your post.
I run mixed, general purpose builds designed primarily to be able to function as a jack-of-all trades, master of none type of mech. I used PPC/ER PPCs alot in singles and pairs to give some of my mechs a bit more sniper flavor just to mix things up a bit over a standard heat efficient LL build. The PPC/ER PPC was hotter on these builds but were still cool enough to be somewhat effective in a sustained close range duel if and when the fight called for it. This too me seemed perfectly balanced for these sort of builds. Additionally I have never ran the boat or cheese builds.
Now with the changes a good portion of my preferred, mixed builds are totally useless and I am back to being able to use ONLY LLs for these builds. I have ZERO other options available to me any more. Basically I feel like I am being punished to fix an issue totally unrelated to me or how I run my builds. It is frustrating to say the least.
Now I absolutely do not feel that a ER PPC on a Raven is the ONLY viable build, nor do I think it is even a good build but where the OP has a valid point is that the changes basically screw over anyone who was using PPC/ER PPC and Gauss in reasonable builds.
Edited by Viktor Drake, 04 September 2013 - 09:33 PM.
#9
Posted 04 September 2013 - 09:37 PM
#10
Posted 04 September 2013 - 09:39 PM
#11
Posted 04 September 2013 - 09:53 PM
#12
Posted 04 September 2013 - 10:02 PM
http://mwo.smurfy-ne...7238e101d1abe96
It's reasonably quick, it uses the maximum amount of "real" DHS (aka. engine DHS), you can fire the ER-PPC for a long time before having to care about heat and you still have ECM, BAP and your tag laser. In all honesty, I can't see how NARC is worth 4 (!!!) tons including 1 ton of ammo. It's so much weight for what it does...especially considering, that the range is only 450m and 4 tons only give you 12 shots.
Edited by Bromineberry, 04 September 2013 - 10:15 PM.
#13
Posted 04 September 2013 - 10:08 PM
It is (now) a specialist weapon and not all purpose. You don't go in CQC with a sniper rifle, do you?
#14
Posted 04 September 2013 - 10:31 PM
cdrolly, on 04 September 2013 - 09:37 PM, said:
Honestly I feel the same way. If they would have just slowed down the projectile plus the ghost heat, I would have just nodded and carried on with the game. Instead, all my PPC centric builds just became useless and I am not talking the Cheese builds PGI was trying to discourage either.
Also like you I did the same thing. I was going to renew my premium time and purchase the Saber Pack but after seeing the PPC and Gauss nerfs, decided to reinvest into a shinny new Origin Jumpworks 300i and Bounty Hunter Package instead.
#15
Posted 04 September 2013 - 10:33 PM
#16
Posted 04 September 2013 - 10:53 PM
So far I'm still considering PPCs a competitive weapon, even. They're not bad for their weight, at all, if you have the heat to sport them - and there's no dual gauss assaults anyway, so what are you going to do?
#17
Posted 04 September 2013 - 11:14 PM
#19
Posted 04 September 2013 - 11:38 PM
627, on 04 September 2013 - 10:08 PM, said:
This is kinda what I am getting at. CQC is like death and taxes. It happens whether you want it to or not. The slower you are the more likely it is going to happen. It is for that reason I started using a ER over the PPC. It is a more general weapon with no min range. I accepted the fact that in CQC I was at a serious disadvantage. I just don't think that disadvantage needed exaggerating.
The one thing I thought was generally excepted going into this patch was that small-fast mechs with lots of lasers were over powered. And from my perspective that has only increased with the PPC nerfs.
#20
Posted 05 September 2013 - 12:09 AM
Yes, my Quickdraw, and some of my heavier hitting builds re taking a hit, but I gotta ask, SHOULD they?
I have been running an Orion with dual PPC, and firing with reasonable aplomb. And I realized this: Warhammers, Marauders and such were packing dual PPC, and they could barely control the heat load. With DHS, that should be less an issue, but with firing 3x the rate, should still struggle.
People are complaining about pinpoint damage, and fast death due to coring, maybe this is actually a good thing. I would certainly rather have to manage my heat than have the weapon damaged reduced to paper cut levels as so many others have recommended. With the changes in Gauss, it's hardly like PPCs/ ERPPCs are getting totally left behind. The ability to boat and go hog wild is.
My only real knock is the removal of all damage under 90 meters decision. With the reduction in projectile speed and increase in heat, the nerf to PBR damage seems extreme, and is more an issue to me than the heat, TBH.
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