Tonnage limits should bring more options for interesting roles in each mech class, especially with the need to keep a precious few Assaults alive and productive.
My personal struggle is that the Boar's Head is the first hero I've wanted and $80 Phoenix is the only package I'm considering. Neither would be viable purchases if Assault activity became limited in the future. I suppose I could wait until something else came along that I liked. There will be plenty of opportunities to spend money on this game in the future.
Burning questions:
Would tonnage limits create long queues for Assaults or are pugs really expected to coordinate which mech they bring into a round?
How would tonnage limits affect the value of future packages that include Assaults?
What about the dedicated pilots of Hero Assault mechs and Battlemasters, how do you feel?
Will private matchmaking be the work around for this?
Am I the only one who gives a scrap?
I'm on the fence right now regarding tonnage limits, mostly because I want to have the option to toy around with the Assault class without restriction. Actually all I need is for Santa to release a decent Hero Hunchback next month and my problem will be solved with a shiny new distraction.