Allow Players To Reconnect To A Match
#1
Posted 06 September 2013 - 07:37 PM
#2
Posted 07 September 2013 - 07:31 AM
#3
Posted 08 September 2013 - 03:37 AM
#4
Posted 08 September 2013 - 10:19 PM
mualmoli, on 08 September 2013 - 03:37 AM, said:
yes you can do that, very true. However, i believe pwnface was suggesting to re-enter a match that's already started. I know a lot of other online games have implemented this idea with huge success and with great satisfaction to their players. In MWO, we all hate it when we start a match and 2 or 3 of our teamates disconnect right off the bat, making the match already unbalanced. Usually it's because their client crashed and they have to open up the client again. To have the ability to quickly reconnect to a match would make a lot of people happy, i think, and would decrease (at least to some part) the number of unequal matches.
#5
Posted 13 September 2013 - 02:32 AM
#6
Posted 13 September 2013 - 08:55 AM
#7
Posted 13 September 2013 - 09:30 AM
#8
Posted 13 September 2013 - 05:33 PM
#9
Posted 13 September 2013 - 06:32 PM
pwnface, on 13 September 2013 - 02:32 AM, said:
back in one of their upcoming content updates they said that they were already exploring the possibility of rejoining a match after disconnection.....and that was it, they haven't said anything since, I'm not sure why.
#10
Posted 13 September 2013 - 07:42 PM
or do you want the shake weights to come out??
Edited by Johnny Jihaad, 13 September 2013 - 07:42 PM.
#11
Posted 14 September 2013 - 11:02 AM
I will say that the crashes themselves are the issue most the time, but no amount of crash-free builds can prevent the occaisional lapse in internet or lag storm which can happen to people. If it happens at a bad time, that's tough luck, but the ability to at least attempt to reconnect and get back into the seat of an otherwise downed-for-bs-reasons 'mech would be a tremendous bolster to game satisfied. It only needs to happen to one person out of 24 for a victory to feel fleeting and a loss to feel unsurprising.
I'm not saying that you can't win with 11 people, nor am I saying that a disconnected player is always the cause of a loss, but it leaves behind a seed of doubt that stinks rancid of unfairness which doesn't belong in anything competetive. I want to know for sure that neither team was handicapped, and being disappointed in this manner happens very frequently in the current state of the game and I hope that development time is being put in to remedy this in the form of getting a way for pilots to re-connect into in-progress matches.
#12
Posted 16 September 2013 - 03:01 PM
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