Please reduce the rate for capping points on Conquest. It take two minutes for a single unit to cap a single point. That is too damn slow. If you must, put a maximum speed cap on it so that it doesn't insta-cap when twelve people walk over it. Right now even trying to cap with a team of three is way to slow (nearly a minute), which means lights lose a role because getting to a cap point fast doesn't mean much. There's also no last minute capping, or epic fights for caps. 4 assaults can win against 4 lights in conquest because they can always walk up to the point well before it's changed hands (and then promptly kill the light for staying still long enough to cap).


Cap Times On Conquest Too Long
Started by Troutmonkey, Sep 08 2013 05:43 AM
1 reply to this topic
#1
Posted 08 September 2013 - 05:43 AM
#2
Posted 09 September 2013 - 05:34 AM
i have no problem with the cap speed, but for crying out loud i wasted 15k gxp and 6mil (which takes 50ish games to earn) on a cap accelerator (which is one of the expensive modules compared to others) and it does NOTHING. bump it up to at least 35% faster capping and preferably 50% faster and then you have a module worth earning for. right now there's no diff between capping with the module and without one, except with it you'r 6mil poorer
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