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Cap Times On Conquest Too Long


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#1 Troutmonkey

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Posted 08 September 2013 - 05:43 AM

Please reduce the rate for capping points on Conquest. It take two minutes for a single unit to cap a single point. That is too damn slow. If you must, put a maximum speed cap on it so that it doesn't insta-cap when twelve people walk over it. Right now even trying to cap with a team of three is way to slow (nearly a minute), which means lights lose a role because getting to a cap point fast doesn't mean much. There's also no last minute capping, or epic fights for caps. 4 assaults can win against 4 lights in conquest because they can always walk up to the point well before it's changed hands (and then promptly kill the light for staying still long enough to cap).

#2 OznerpaG

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Posted 09 September 2013 - 05:34 AM

i have no problem with the cap speed, but for crying out loud i wasted 15k gxp and 6mil (which takes 50ish games to earn) on a cap accelerator (which is one of the expensive modules compared to others) and it does NOTHING. bump it up to at least 35% faster capping and preferably 50% faster and then you have a module worth earning for. right now there's no diff between capping with the module and without one, except with it you'r 6mil poorer





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