Jump to content

Without Teamspeak Premades Are Nothing....


68 replies to this topic

#61 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 10 September 2013 - 07:52 AM

View Postlockwoodx, on 10 September 2013 - 07:04 AM, said:

I don't care if they sneak in, or are allowed in. PGI does it because they've lost so many customers. Regardless it still has the same effect on the community and game. Asking me to "deal with it" is like telling a player "Deal with quad damage". It shouldn't be there in the first place which was my point and the one that went way over your head. The apologists desperate on keeping their advantage would never be able to compete if they were forced into a bracket with other organized players so they troll PUGs and threads letting when causal players are just trying to let PGI know there's a problem, the sad pathetic individuals they are.

How am I an Apologist as I am winning as often as I did while dropping with the Law? I mean really... Should it be there, Yes. Is it, No. Can you work around it if you want to? Sure can. There are Servers on TS specifically for MechWarrior. Using it will provide you the ability to work with better coordination than a strictly PUG group. So until they add In game VOiP you either play in silence(as I have been) or you find the TS channels and find some players to drop with. In the last 4 months of PUGging I lost a whole 0.03 off my KDR... So win or lose I am still performing on par with my stats dropping with the Law.

No apology forthcoming.

#62 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 10 September 2013 - 11:32 AM

View PostTaemien, on 10 September 2013 - 06:50 AM, said:


I might add that just because you're fighting a premade, doesn't make it a loss right out the gate. Sometimes premades aren't organized. Sometimes they are just having fun and are no more casual then a solo player. Sometimes they just get unlucky and take a wrong turn. Sometimes your team just does everything right and hits the premades hard.

Score perception is a weird thing in MWO or MechWarrior in general. Most people think a score of 12-2 or worse is a wipe, whereas it could have been a close game. Losing 2-3 people in a row causes a domino effect. But what could have really happened is those 9-12 mechs still standing could damn near be critical.

This is where I'd like to see an after action report like MechCommander where it showed the status of every mech at the end of the game. Lets you know what your team did wrong in some cases, especially if you feel not enough focus fire is a culprit (which is the cause of the majority of losses).


Taemien speaks the truth. Sometimes 1 guy can decimate a premade, sometimes that premade just has a bad game. It happens.

#63 Taemien

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts
  • LocationNorth Carolina

Posted 10 September 2013 - 02:53 PM

View PostNgamok, on 10 September 2013 - 11:32 AM, said:


Taemien speaks the truth. Sometimes 1 guy can decimate a premade, sometimes that premade just has a bad game. It happens.


I've done that before. Caught a fourman in the city in River City one time and they got knocked down quick. Then there's been times where I've ran in a premade and we decide.. hey.. lets go tunnel. Enemy team had the same Idea 3v6-12 mechs doesn't normally go well lol.

#64 A banana in the tailpipe

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 2,705 posts
  • Locationbehind your mech

Posted 10 September 2013 - 06:50 PM

View PostTaemien, on 10 September 2013 - 07:23 AM, said:


Lost so many customers? Can you provide proof of that?

Proof is from my personal experience of timing out every other match when trying to pug. People simply aren't playing much anymore. Just like a post on the internet, proof does not need to be provided, but I offer the best input possible. Even more so, is that back when beta was just starting I had tons of likes from average joe-blow players whole appreciated I champion for them. These days it's only forum elitists left who flame and troll everyone to hell and back, thus the likes have vanished, just like PGI's customers are. PGI lost the war long ago and now they've got a niche of crusty diehards/tryhards left. Hell... I myself quit this game every other month due to the boneheaded decisions PGI makes and how hostile the mods allow these forums to be. The community made their bed and they can lie in it. I've got thick enough skin to tough it out but the real bread and butter of this game packed up and left long ago. It's going to take a lot to lure those casual players back. Best of luck to PGI doing it while they still have such a hostile community, one I might add they created by not properly communicating.

Edited by lockwoodx, 10 September 2013 - 07:07 PM.


#65 A banana in the tailpipe

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 2,705 posts
  • Locationbehind your mech

Posted 10 September 2013 - 06:53 PM

View PostJoseph Mallan, on 10 September 2013 - 07:52 AM, said:

No apology forthcoming.

Please don't, it proves my point behind your arrogance. Go back to pretending to fight goliath little david, and one of these days you'll realize you were fighting your shadow all along. Those shadows are the true boogiemen.

Edited by lockwoodx, 10 September 2013 - 06:53 PM.


#66 Taemien

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts
  • LocationNorth Carolina

Posted 10 September 2013 - 07:42 PM

View Postlockwoodx, on 10 September 2013 - 06:50 PM, said:

Proof is from my personal experience of timing out every other match when trying to pug. People simply aren't playing much anymore. Just like a post on the internet, proof does not need to be provided, but I offer the best input possible. Even more so, is that back when beta was just starting I had tons of likes from average joe-blow players whole appreciated I champion for them. These days it's only forum elitists left who flame and troll everyone to hell and back, thus the likes have vanished, just like PGI's customers are. PGI lost the war long ago and now they've got a niche of crusty diehards/tryhards left. Hell... I myself quit this game every other month due to the boneheaded decisions PGI makes and how hostile the mods allow these forums to be. The community made their bed and they can lie in it. I've got thick enough skin to tough it out but the real bread and butter of this game packed up and left long ago. It's going to take a lot to lure those casual players back. Best of luck to PGI doing it while they still have such a hostile community, one I might add they created by not properly communicating.


From my experience, the community hasn't changed since closed beta. So that wasn't PGI's doing. It was the Internet's. And games haven't been hard to find, that could be a timezone issue.

As for the mods, they can't check thousands of posts. So someone has to meet them halfway so they can do their job. They've moderated many posts I've reported (which gets me the ire of much of the vocal minority).

I do believe the active population fluctuates. Patch hits adding shiny things and people flock, then it trickles down. MWLL had the same issue. Reason for that is.. well without lobbies and scrimmage type games. What is the point? Grind another 100m cbills? I'm sure that cycle will end once we have a reason to keep playing. CW will be a deciding factor if I stay or go. I love MechWarrior as much as anyone else, and I think MWO is a great representation of the franchise, but dropping in the same stuff over and over gets old, even in something you love. So that part I will agree.

#67 Iskareot

    Member

  • PipPipPipPipPipPip
  • The Universe
  • The Universe
  • 433 posts
  • Google+: Link
  • LocationNW,IN

Posted 11 September 2013 - 06:48 AM

View PostJoseph Mallan, on 10 September 2013 - 07:03 AM, said:

Sorry I didn't expect to do well when I first joined Closed Beta. I don't expect a boot to know his ash from a hole in the ground. I expect New players to get handed to. By teams and by Seasoned PUGs. It is called a learning curve after all. If you cannot accept losing til you have practiced then you should not be playing v living people. I played as a PUG until I had a 1.0 KDR. It took 6 weeks. Then I joined a group. My KDR has stayed just over 1.3 and I have PUGged for the last few (4-5) months, without comms.

So if you don't want to join a team and you are new you should get your but handed to you, until you have earned the experience to start aiding your team in victory. The fact is, a good player will learn from mistakes and get better. A Bad player will get stomped in the dust til they quit complaining about how the game isn't fair. Which are you?

I am the one that has paid is 80 or so bucks... the person that has played with mechs since he was a kid 35 years ago ... I am the guy that has played many games in his life and likes and enjoyes this one. I am the guy that has seen them come and go and has been in so many betas going back to UO, SWG, and WoW - not to mention EvE.. that I know when something is not working right for the average joe. Now, while I see what you are saying and UNDERSTAND you - what you are not seeing is the bigger picture for people to join and want to stay in the game and continue playing it. You are confusing the "Game isn't fair" slogan for ,"The game MAY need a choice" to balance some things out. Just because you seem to enjoy the "Beat on the new guy until he learns" concept that decade old concept will not work -- "See SWG and perma death" which mind you I was in that... I can tell you that just because you "stomp" a new guy he will learn not to do something and come back. Nowadays you have less chance, less time to grab a player in the gaming world today. You do not get second and third chances all the time. You get one most of the time and you better make it fun. So with that said, losing is one thing but someone figuring out that there is a imbalance to the idea a premade group of 4 x 3 teams can join a newer all pug team something does not compute there. At no way... is that a good thing. ALSO... if a premade team "even if they are goofing off"... cannot beat a all pug team that has no clue or no comms like the premade that is a rare and a premade that is far from doing what it can. I HAVE been in premades and that is a blast.. FUN, - also so easy compared to a pug as far as doing things... let me make it clear though... OVERALL it is easier, 9 times out of 10 it is easier OVERALL. From the fact we have a comm system that is easy... to the mere fact we might even know the maps better, the mechancis of the mechs we are fighthing to focus fire... simply saying "Hey cover my right side lets focus this Jenner"... SURE it may sound easy.. but that alone has the ability to make it easy and outright simple for a 4 man team to take out a mech at a time. Now, lets not even mention the fact that the team may be a balanced 4 man team with a light... two heavies and a *** mech. Add in 2 or 1 more decent 4 man team and that all Pug team has no chance. Nobody is a fool... sure people love the easy kills and the farming of the noobs.. all that "yeah get your *** handed to you like we all did stuff".. BUT IN THE END these are customers and if you do not show them a fair fight in the first 10 matches plus... we have just lost the people you need to not only keep the game going.. but keep it funded as well. CHOICE is not a crime.. it will not hurt your gameplay or desire to load and drop premade. It will however give you a choice. Thats the important thing.

#68 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 11 September 2013 - 07:06 AM

View PostTaemien, on 10 September 2013 - 02:53 PM, said:


I've done that before. Caught a fourman in the city in River City one time and they got knocked down quick. Then there's been times where I've ran in a premade and we decide.. hey.. lets go tunnel. Enemy team had the same Idea 3v6-12 mechs doesn't normally go well lol.


This isn't MWO related but I made a pre-made 4 man clan rage quit:

http://cloud-2.steam...5D9869B991D6FD/

They had comms. I was a solo pugger. They all quit and the other 2 guys then left because it was 6 vs. 2 (one guy from my team left dunno why). Game ended early (7500 is max score). Do I do this all the time, heck no. It just happens that this particular day I was on a roll and I met a bad 4 man team.

#69 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 11 September 2013 - 07:13 AM

View Postlockwoodx, on 10 September 2013 - 06:53 PM, said:

Please don't, it proves my point behind your arrogance. Go back to pretending to fight goliath little david, and one of these days you'll realize you were fighting your shadow all along. Those shadows are the true boogiemen.

That's what I thought. You go nothing.

@Isk,
Win or lose, if you like a game you will stay. If I wasn't impressed with MWO when I first started, I'd have never stayed for day two. This is a Team game, PUGs will fill gaps in drops. That is the way PUGs are going to work in this game (...Supposedly).

So if Murphy's drops with 8 players on our TS we will be paired with 4 PUGs IF there are no other Lyran teams since we are a Lyran Merc force by design. Now if thee isn't a Lobby system and Comms in game... Our PUGs will be at a disadvantage. And if they have little experience that will increase their disadvantage. That is the game. My side fights our side the better team wins. If my side is handicapped due to players not wanting to use Comms Then we need to accept that handicap and do our best and be happy with the results.

The choices are out there now. But folks don't want to play using them and they don't want to accept the results when they fail. I have been gaming for the better part of 32 years. So I have been around long enough to know I will only win if I (and my team) is good enough.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users