Jump to content

Ilya Ballistics Question


38 replies to this topic

#1 Odd Thomas

    Member

  • PipPipPipPipPip
  • Survivor
  • 160 posts
  • LocationFlorida

Posted 09 September 2013 - 05:47 AM

Have an Ilya. Usually shoot from mid-range to close. Occasionally from long range.

Should I go 3 X AC5 ; 2 X AC10; 3 X AC2 ? UAC5's keep jamming on me....

Also, is it best to chainfire or not?

Thanks

edit: meant 3 ballistics. was just working on Jager, so....

Edited by Odd Thomas, 09 September 2013 - 06:00 AM.


#2 Lord Psycho

    Member

  • PipPipPipPipPip
  • Overlord
  • 177 posts

Posted 09 September 2013 - 05:53 AM

Ilya's have 4 ballistic slots?!?!?!!??!!? >.>



okie dokie...loki.......

#3 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,617 posts

Posted 09 September 2013 - 05:57 AM

3x UAC5

#4 627

    Member

  • PipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 4,571 posts

Posted 09 September 2013 - 05:59 AM

2x Gauss 3ML is still viable.

#5 ShadowbaneX

    Member

  • PipPipPipPipPipPipPipPip
  • 1,089 posts

Posted 09 September 2013 - 07:00 AM

View PostCurccu, on 09 September 2013 - 05:57 AM, said:

3x UAC5


Even with jamming you do more damage with linked fire than with chain fire...and if they don't jam...well, suffice it to say, enjoy it while it lasts because in a couple of weeks it's likely to be changed because right now everyone that can run uACs is doing so. That's a sign that things are about to be changed.

I've stopped playing my K2 with ultras because it was too easy.

Edited by ShadowbaneX, 09 September 2013 - 07:01 AM.


#6 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 09 September 2013 - 07:00 AM

I like 3 AC5 and an ERPPC. accurate, relable, and good at long range, or brawling.

#7 HlynkaCG

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,263 posts
  • LocationSitting on a 12x multiplier and voting for Terra Therma

Posted 11 September 2013 - 09:23 AM

My personal setup is 1 LB10x, 2 Medium Lasers, and 2 UAC5s. w/ 11 Heat sinks and endo-steel.

Works damn well too. I open up enemies at range with the UACs then use the torso weapons (lasers and shotty) to administer a coup de grâce.

#8 Shakespeare

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 429 posts
  • LocationGainesville, FL USA

Posted 11 September 2013 - 09:31 AM

Practice the timing for the UACs, or chainfire them. The potential output is significantly higher, and lets you hit hard above your weight class.
If you can get the rhythm right, you'll only jam when you intend to double-fire.

#9 Alekzander Smirnoff

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 427 posts
  • LocationUS

Posted 11 September 2013 - 03:29 PM

I run my illa with a pair of LB-10X and a pair of ERLL, works great in mid with the ERLL's and can reach out further when firing the LB's isn't an option which is usually 250m and closer. In brawling range the majority of the pellets can hit a single area on the torso which in effect is like firing an AC20 with a 2.5 cooldown instead of a 4s cooldown. Heat can be an issue if you go overboard on laser usage in brawl range.

#10 Shiro Matsumoto

    Member

  • PipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 492 posts
  • Locationon "The island"

Posted 12 September 2013 - 03:57 AM

Tried:
-3x UAC5...yeah i gues im unlucky with jam-jam. If it works, its brutal.
-3 AC5 is same punch as 3 M-Lasers..

Right now: 2x LB10X, 1x AC10, "a bit Slow"™.. but kinda brutal.

http://mwo.smurfy-ne...b20ed7d7cc45607

Edited by John McFianna, 12 September 2013 - 04:03 AM.


#11 Jzaltheral

    Member

  • PipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 118 posts

Posted 12 September 2013 - 08:18 AM

I run 3 AC/5 and 3 ML on my Ilya. I normally post 3 - 4 kills and 600 - 700 damage with it in a reasonable match.

#12 Morikuro

    Member

  • PipPipPip
  • Knight Errant
  • 95 posts

Posted 12 September 2013 - 08:53 AM

View Post627, on 09 September 2013 - 05:59 AM, said:

2x Gauss 3ML is still viable.

I ran mine for the first time since gauss changes last night, and it's had that config for months. It still works fine. How the charging mechanic interacts with the gauss (feel, crit hits, etc) is all kinds of derpy, but it's easily doable and lethal. Not going to boat trip-uac/5s because why try to get in on the meta when PGI will probably nerf the hell out of them next week? Plus I never liked uac/5s.

#13 Bront

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 4,212 posts
  • LocationInternet

Posted 12 September 2013 - 02:43 PM

View PostJohn McFianna, on 12 September 2013 - 03:57 AM, said:

Tried:
-3x UAC5...yeah i gues im unlucky with jam-jam. If it works, its brutal.

Fire till they jam, take cover. Lather, rinse, repeat till enemies are properly perferated.

View PostJohn McFianna, on 12 September 2013 - 03:57 AM, said:

-3 AC5 is same punch as 3 M-Lasers..
AC5s still have a huge range and heat advantage over MLs, and DPS wise are about twice as good.

AC5s refire at 1.5 seconds and do 5 points of pinpoint damage for 1 heat per shot. MLs 6 points of damage for 4 heat over 1 second of firing time (so likely not at the same spot), and then need 3 seconds to cool down. The only disadvantage is ammo, and 2 tons of ammo per AC5 (or 5 tons for 3) I think should provide enough firepower. Or you can chainfire the AC5 and basically hold the trigger down indefinitely.

#14 SolCrusher

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 609 posts
  • LocationEast Coast

Posted 12 September 2013 - 04:29 PM

3 LBX 10 + 3 medlaser brutal!

#15 Nutlink

    Member

  • PipPipPipPipPipPip
  • 427 posts
  • LocationMountain Man!

Posted 12 September 2013 - 05:17 PM

If you don't mind an XL engine, 1xAC10,2xAC5,3xML. No jamming, decent range, solid DPS. I prefer this over 2xGauss or 3xUAC5s.

#16 B1zmark

    Member

  • PipPipPip
  • 77 posts

Posted 13 September 2013 - 02:09 AM

View PostShakespeare, on 11 September 2013 - 09:31 AM, said:

Practice the timing for the UACs, or chainfire them. The potential output is significantly higher, and lets you hit hard above your weight class.
If you can get the rhythm right, you'll only jam when you intend to double-fire.


If you aren't firing all 3 simultaneous, on cooldown, you are missing out on a lot of potential dps. It doesn't mater how late into the cooldown you fire, the chance to jam is always the same. You may as well fit AC5's and use chain fire since you will be loosing very little dps but getting back 3 tons which will let you run larger energy weapons that more than make up for the minimal DPS loss of the AC5'sx.

If you use uAC5's you always fire them ALL of them at the same time, never stop firing and ignore the jam warning light. It's a brute force weapon that even assault mechs back away from - trying to add finesse just weakens their strongest role: Blitzkrieg.

View PostSolCrusher, on 12 September 2013 - 04:29 PM, said:

3 LBX 10 + 3 medlaser brutal!


This is going to be the new 3x UAC5 if it gets nerfed :lol:

Edited by B1zmark, 13 September 2013 - 02:11 AM.


#17 Alex Warden

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,659 posts
  • Location...straying in the Inner Sphere...

Posted 13 September 2013 - 02:22 AM

i went for 3X AC5 + a few lasers... if you have a steady triggerfinger,you can maintain a constant firerate with 3XAC5 and the effect is nice :lol: the weightsavings over UAC also have their benefits... plus UAC´s tend to jam always in VITAL situations, AC5´s never...but that´s my personal bad karma here :)

View PostJohn McFianna, on 12 September 2013 - 03:57 AM, said:


-3 AC5 is same punch as 3 M-Lasers..




pinpoint + a higher firerate and range than medlasers

Edited by Alex Warden, 13 September 2013 - 02:28 AM.


#18 Ewigan

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,168 posts
  • LocationGermany

Posted 13 September 2013 - 02:29 AM

UAC5 nerf is incoming next tuesday. It will change it cooldown down to that of the AC5.
So it is still a very viable weapon, but without the doubleshot option just a bulkier and heavier AC5.

As for your ilya build:

Go 3 UAC5 or 2 Gauss.
Can't go wrong with any of these builds.
If you wanna try the FOTM build though, go for 3 UAC5 NOW!

#19 HBizzle

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 522 posts
  • LocationDC

Posted 13 September 2013 - 09:13 PM

Trip UAC5s all day and all night. Want to try that LBX-10 3 build.

#20 Earl White

    Member

  • PipPipPipPipPipPip
  • 210 posts

Posted 14 September 2013 - 05:18 AM

I don't think you will jam all 3 UAC5 at one time, hell I only run two and it's rare they both jam (this is with constant double fire). Even if only one UAC5 is firing at double fire rate, it's still sick damage that cannot be replicated with other AC variants. Gauss is more situational and requires your team to protect you, because when you face proper brawling builds you will not win unless they are damaged by other team mates already.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users