OneEyed Jack, on 10 September 2013 - 08:20 AM, said:
I would like to point out that you are completely and utterly clueless about anything remotely in the same region as tactics, or even basic common sense. Not to mention reading comprehension. The point that has been made several times without your stupid hyperbole is that you DO NOT need "dual AMS + ECM + having a fast mech". I, and many people do it without ECM, in slow mechs, and often without AMS. It's called cover and not walking straight into the missile boat across open ground. It's really not that hard if you have at least the brains of a turnip. There simply are not places that you have to go, excluding possible fringe cases, which you cannot approach with reasonable cover if you are willing to go somewhere other than a straight line. People do it all the time. You can't keep up a chain that will cause the constant shake/smoke they are complaining about. 5xLRM5s have a pause, and they cycle faster. Not to mention, you are lowering your damage output for the reasons I already mentioned. And you won't core me, because I won't be standing in the open. You might hit me with the first 1 or 2 before I get into cover, but the rest will splash against my cover. Say, for instance, a target is 4 seconds flight-time away. If you group fire, they have 4 seconds warning before getting smacked hard. If you chain-fire, they have 4 seconds warning of a little damage, 4.5 seconds warning for a little more damage, and so on. They have a full 6 seconds warning for the last of the damage. If they're still getting hit at the 6 second mark, it doesn't matter what you were shooting at them. They were effectively dead before they launched.
I guess your just a moron that needs everything spelled out with special care so lets try...
Lets use Alpine Peak as the example:
You and your lance are behind one of the hills waiting to ambush / fight the enemy.
You and your lance are out of the line of sight of your enemy using something called terrain
A member of the other team spots you and your lance hiding out in your position
Half of the other team proceeds to LRM spam your lance from a distance of say 850
Oh wait because of phantom heat you and your lance have balanced loadouts with maybe a ppc er ppc and or ac2
All are weapons which can reach the LRM boats but do little damage per shot
choices
Poke your head out take a few shots
stay hidden and cower till your dead by lrm spam
try to move to a position where a scout cannot see you and or are out of LRM range
try to shoot the spotter who has ecm, tag and extended range modules etc.
Now this is only one small example of a scenerio with only a couple of choices listed and which I'm sure more than a couple of people have ran into. And with the being bounced around and not being able to see with all the smoke it makes that much easier to move to another position or to shoot the scout or even to try to shoot out the LRM mechs.
I am quite sure and confident I know alot more about tactics than you do. Also you completely missed what I was saying in the example of ACM ECM fast mech and should learn how to read properly and understand context before making stupid comments. Especially when your making reference to reading comprehension.
Now maps which have lots of cover ie terra therma, forest colony, canyon, there is very little if any trouble moving around and having options however if the only way you can win a match or get a kill is to LRM spam people to death than you shouldn't ***** that all the other weapons in the game are overpowered nor should you praise all the phantom heat bs like the majority of LRM boat spammers.
If you need more reference to what I'm talking about please let me refer you to the UAC5 thread where people are complaining about getting hit with UAC5's and that they need to nerf them.
LET PEOPLE GEAR THEIR MECHS HOW THEY WISH AND STOP NERFING EVERYTHING WITH PHANTOM HEAT AND BS.
Now, if you can't understand that broken down that simply then I guess there just isn't any hope for you after all.