Devil God, on 10 September 2013 - 12:35 AM, said:
Then playing heavy or assault mech will be much easier because of no up keep needed.
How does this fair compare to playing lighter mechs ?
How does this fair compare to playing lighter mechs ?
Light mechs will come into their own after Community Warfare hits. Right now games are basically Team Deathmatch, and heavier mechs have a minor advantage (all else being equal). In CW, capping (and other non-damage mission objectives) will matter a lot more, and Lights will be better at it.
Also, there will be tonnage limits that will make heavy mechs less viable than they are now.