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Tdr-5S Build


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#1 Lagit6

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Posted 01 January 2014 - 06:45 AM

Hey everyone,

I am not new to the MechWarrior games, however relatively new to this as i only started playing during last summer.

Up until now I have usually got all of my builds off the internet.
I was just wondering if the following build is decent enough for a TDR-5S, I welcome any suggestions and modifications.

http://mwo.smurfy-ne...65a6a12ad65e03d

I am going to note however for some reason on the build website the dynamic structure slots are not in the correct places, so I will tell you myself 6 slots are taken up by the engine and 3 by the LRM 15 all the others are free.

Thank you all for the help.

Edit: I also know that there are a lot of weapons mounted which obviously affects the heat gain of the mech, I have tested the mech in testing grounds and all seems to be fine; however this obviously can differ from a PvP match.

Edited by lagit6, 01 January 2014 - 06:49 AM.


#2 xMintaka

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Posted 01 January 2014 - 07:16 AM

Looks alright to someone who can't build a TDR to save their life.

If you have the c-bills, go with this, it's your build just optimised. You can drop the Tag on the arm and keep the MLas you had originally, but without a Tag your LRM's are just going to spread all over the enemy mech. With Tag you'll be surprised at how many kills you get from LRM's.

You could also drop Artemis for more LRM ammo, but 540 seems to be about right for one LRM15 and Artemis is almost a must have (even though it's a secondary weapon system).

#3 Turist0AT

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Posted 08 January 2014 - 08:44 AM

Dat ammo explosion tho, case it or move it.

#4 MadMaxMKII

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Posted 10 January 2014 - 02:57 AM

i play mine pretty risky, but it is funny as hell:
http://mwo.smurfy-ne...60738d0095f20a1

http://s1.directuplo...10/73l2f35u.jpg
http://s7.directuplo...10/oyxusd6w.jpg
http://s7.directuplo...10/7p5bogxw.jpg

#5 Israel Finklestein

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Posted 14 January 2014 - 01:47 PM

http://mwo.smurfy-ne...5a6d2346bd5829c

This is how I'd build one. I messed around with a pretty similar 9SE for awhile but got tired of it, played too much like my DDC but without ECM and less firepower. But I'd keep it around if I didn't already have a dedicated brawler chassis in the hangar.

Also you could drop 2 heatsinks for Artemis. Artemis makes a much bigger difference on SRM spread than most people realize. Really depends on how confident you are in your heat management, it remains fairly cool even two heatsinks down though.

Edited by Israel Finklestein, 14 January 2014 - 01:49 PM.






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