Disappearance of high alpha builds, and the jamming buff.
The only thing that held these builds back from being used everywhere was the fact that you need to expose yourself to the enemy and risk eating an alpha-strike. Now that these are gone (heat-increase AND ghost-heat) there's nothing to hold them back.
Before someone tells me "you can still alpha!" i tell you to shut up. doing an alpha under "insanely shaking high dps long range ac fire" is hard to do and the second after your alpha you're a sitting duck, ripped apart from the mech you just shot because he gives a **** about your >>1<< alpha that eventually lands.Don't even start with "then dont use as many of them", because u are using more than 3, i you would get your hands on an 6+ ac slot assault you would use even more.
They don't need to worry about exposing them any longer, They just hold the trigger and BANG 10 seconds later the enemy Atlas is scrapmetal. Translated to the old TT 10 second rounds its CT coring an Altas in 1 round.
Why again was energy ****** up? no counter? weapon of choice? well then DEV's take a GOOD look around, come back to earth and sort your mess ....
I was always enduring the balance of weapons by the DEVs but now ... even if i get a warning.
WHAT ******* DID YOU DO HERE IGP/PGI?
AC STACKING ALLOWED and my ASSAULTMECH build around ENERGY WEAPONS got ***** + SPIT ON + THROWN INTO THE BIN?
And yes, im as a founder, i am A BIT enraged.
*entering the frezzer*
edit:
The Inventor of the wheel made it a circle, not out of curiosity, well no, because a wheel has to be round to be a wheel.
The TT rules weren't made out of curiosity, they were meant to balance things. You just destroyed that balance. [edit2] AGAIN [/edit2]
Edited by Hot Rod, 14 September 2013 - 01:03 PM.



















