Edited by A2rael, 11 September 2013 - 03:59 PM.


Ac-2 Dakka-Hunch Makes Dual Ac-20S Look Like A Joke
#1
Posted 11 September 2013 - 03:52 PM
#2
Posted 11 September 2013 - 05:59 PM
The dual ac20 has this in it's favor though. BURST DAMAGE. When all is said and done, I will take 40 instantaneous damage over 48 that I have to 1) stay facing and in the LoS of my opponent for 4 seconds to deliver and 2) have to cosntantly track the aim on as more than likely, the damage will be spread over a mech, even slightly, which greatly reduces it's effectiveness. 40 damage all to one location, while I take minimal damage in return, vs 48 damage (assuming all shots hit) over 2-3-4 locations, and probably taking concentrated fire in return to ONE location (usually in the case of your HBK-4G, to the hunch) doesn't seem a good trade off.
That said, I have seen your build used effectively, even if it's not my preference, because it DOES have the advantages of extreme range, and fast RoF, allowing one to harass and distract, very effectively. And the XL is a good idea, because obviously, you lose the hunch,you are useless anyhow. So might as well maximize speed and ammo. I think this mech is a good harraser build though, so comparing it to a dedicated brawler like an ac40 Jager (or even a standard ac20 4g) seems like comparing apples to oranges, because both do their respective jobs well, but their actual uses are very different. (you try to brawl my 2x Medium Laser, 2x MG, 1x AC20 Hunchie in that, I will have your hunch in 2-4 seconds tops. Conversely, you catch me out in the open field on Tourmaline or something, with that triple-deuce, and I can be in a world of hurt long before I get in range to shoot back, unless I can find cover, pronto.)
Most important thing? If you do well and have fun in it! SOmething way too many of the "serious business" posters on here cannot grasp!
#3
Posted 11 September 2013 - 06:34 PM
#4
Posted 11 September 2013 - 07:07 PM
JM6-DD
I'm definitely slower, but those 2 medium lasers do make a differnece 1) if I catch ya, and 2) when and if we both live long enough to run out of ammo (in which case we have probably BOTH got obscene match scores and are looking like {Scrap} already)
or my preferred: HBK-4G "Can-Opener"
In both cases, you have superior speed and range, I have superior knockout. Like you say, so much is dependent on pilot skill and even map, tactics, etc. It's what makes this game fun (as long as one ignores the "Pro" pontification as to what is supposedly "viable"), finding what suits you, and seeing how it stacks up to other people and their styles. And I would think a lance with 2 of your HBK and 2 of Mine, would hold their own against anything in their own weight class. I know my Can-Opener can regularly take down anything under a triple UAC Ilya, 1v1. (And i love me some Catapults or Awesome jocks and their squishy middles)
In truth though, I seldom run an AC40 Jager anymore. Rather run my dual AC/10, 2 Medium Laser Ilya..... it does 84 kph. One of the best "Hunter" designs I have come up with, despite it's seemingly pedestrian armament.
#5
Posted 11 September 2013 - 10:28 PM
As long as you hang well back, and harrass them at range while constantly ducking when being shot at its very effective.
Infact, just after reading this post I am going to take another look at my founders hunchy build and see if I can rework it.
(currently got some crazy triple MG build which is fun, but possibly not the most effective lol)
#6
Posted 12 September 2013 - 07:10 AM
#7
Posted 12 September 2013 - 07:58 AM
It does put down GREAT damage figures, but it is a sniper build that is a bit hot and difficult to focus damage. I do enjoy the machine (more than an A/C20 Hunch for sure), but saying that it makes an A/C20 look like a joke is not nearly true.
Matter of fact, I finnally purchased a Victor and have gone back to the A/C20. I forgot just how brutal that weapon is up close.
#8
Posted 12 September 2013 - 03:01 PM
#9
Posted 12 September 2013 - 03:15 PM
#10
Posted 12 September 2013 - 03:39 PM
I've been doing an odd LB-10X, 2MG, A Large Laser (LA), and a Medium laser (H) build lately. It's built on a 200 STD engine and the odd mix of weapons can really confuse folks. Because I can poke and decent range with both the LL and the LB-10X but then once armor is gone folks die fast. I think of it as my Hunchback Vulture.

#11
Posted 12 September 2013 - 04:43 PM
I apologize for the terrible resolution i was in a hurry
Edited by A2rael, 12 September 2013 - 04:45 PM.
#12
Posted 12 September 2013 - 10:21 PM
A2rael, on 12 September 2013 - 04:43 PM, said:
I apologize for the terrible resolution i was in a hurry
A2rael, on 12 September 2013 - 04:43 PM, said:
I apologize for the terrible resolution i was in a hurry
Yeah there is some wierd mechanic they put in the game, it is quite recent aslo.
I first noticed it ebcause I use to run a 4xAC2 cataphract, I had 2x2 weapon groups (if that makes sense). Anyway I hadnt used it for AAAAAGES, then recently tried it, and I was like, WTF HEAT!?!
Edited by BUDFORCE, 12 September 2013 - 10:22 PM.
#13
Posted 13 September 2013 - 07:24 AM
#14
Posted 14 September 2013 - 11:42 AM
#15
Posted 14 September 2013 - 11:45 AM
#16
Posted 14 September 2013 - 12:04 PM
#17
Posted 15 September 2013 - 07:09 AM
#18
Posted 15 September 2013 - 07:42 AM
#19
Posted 15 September 2013 - 12:11 PM
stalima, on 15 September 2013 - 07:09 AM, said:
on a mech with no backup weapons (can't realistically cram 3xAC2 in a Hunchy and have room for backup guns), no point worrying about being a Zombie. So get an XL, get more armor, speed and ammo, and stay out at range running and sniping. Aside from the SP, it's the only time I would overall recommend it, though I have run em sometimes for fun in others. (Gauss and 2 ER LArge Laser XL HBK for instance.)
#20
Posted 15 September 2013 - 10:24 PM
You could go single UAC5 and lasers but it means you have to get closer, and will tempt you to get closer anyway to use your lasers, and that will just get you killed.
With the XL engine (I know, Im not normally a fan these days either) but it gives you the speed to deploy around the map in good locations, then change position regularly. You really need the speed on this one.
Dont bother with support lasers either, just put in as much ammo as possible.
I was using this yesterday and racking up 300-600 dmg a round.
I would guess this is possibly one of the worst hunchback variants (typical as its a bloody founders one), problem is that if you go with the arm weapons as your main weapons (ER LARGE or PPC etc) nothing, on the ballistics is light enough to use as a support weapon after, except MG's - plus you run into heat problems. You cant effectively make a balanced setup on this mech, everything else in the same tonnage range can do it better.. I just cant stand the AC/20 build either.
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