Edited by SgtMac, 14 September 2013 - 07:50 PM.
Xp Help.
#1
Posted 14 September 2013 - 07:49 PM
#2
Posted 14 September 2013 - 07:52 PM
#3
Posted 14 September 2013 - 07:59 PM
In the atlas case, you would need:
Altas D
Atlas D-DC
Atlas K
Atlas RS
pick three. grind away
#4
Posted 14 September 2013 - 07:59 PM
#5
Posted 14 September 2013 - 08:20 PM
Yes, reselling mechs is supposed to be a ripoff so you instead purchase mechbays and keep them, guess that's the system.
That said, even with the game being FTP, you must enjoy it, if you want to keep playing it. if you enjoy the game, are having fun and want to keep playing even more, everything else just comes with time. the game has a steep learning curve, and is definitely not 'noob friendly' but is immensely satisfying when you play it right, not to mention ******* fun.
#6
Posted 15 September 2013 - 02:36 AM
Edited by SgtMac, 15 September 2013 - 02:52 AM.
#7
Posted 15 September 2013 - 02:50 AM
Asking here in the new player help is exactly what you should do if you have a question and the guides aren't clear/detailed enough.
SgtMac, on 15 September 2013 - 02:36 AM, said:
But the grind out cost for an atlas is nuts, take over a week to do it.
All good things to those who wait. You should expect to put time and effort into acquiring a new battlemech, they're not supposed to be cheap or easy to get. Finishing the pilot lab, and saving up C-bills and GXP for modules will also require a lot of time. Think of these as not just grinding, but goals and milestones to reach for; unlocking that next skill you need can be rewarding in and of itself. I'm sorry that you bought other Assault mechs before you found out you needed three Atlases, but in the future, you'e welcome to come here to look for advice before making any big decisions.
#8
Posted 15 September 2013 - 04:27 AM
SgtMac, on 14 September 2013 - 07:59 PM, said:
Thank you for your service. The resell price of everything is 50%. You sold the Highlander's stripped chassis. The value of the internal components is what made the Highlander 8m, most notably the engine. The MWO contains only one unrecoverable CB sink, upgrades like Artemis, EndoSteel and Double Strength heat sink. The resale value of these upgrades is zero. Other than Upgrades everything in the game will recover 50%.
Every match played adds to your overall CB and nothing will cause CB to be negative. The Upgrades and 50% resale are the only 2 brakes on an otherwise ever expanding CB total.
Technically consumables like UAV and CoolShot are a third but since I never use them... whelp.
#9
Posted 15 September 2013 - 07:04 AM
Kurkotain, on 14 September 2013 - 08:20 PM, said:
Some variants are so similar to each other, you can build the load out across multiple variants, and when that's the case, there's little reason to keep the extra Chassis.
That said, I would avoid selling them if you can. I've sold a few (Didn't need 2 of the 3 Commando chassis, 1 of the Catapult chassis, 1 of the Victor chassis or 2 of the Cent chassis for example), but mostly because I could either replicate the builds I wanted in another mech, or I simply enjoyed the other variants better and wasn't going to touch them.
#10
Posted 15 September 2013 - 08:20 AM
Edited by Mao of DC, 15 September 2013 - 08:34 AM.
#11
Posted 15 September 2013 - 08:23 AM
scJazz, on 14 September 2013 - 07:52 PM, said:
What do you mean? All you need for Master is 3 variants of that mech. I have one DDC mastered, 2 other Atlas variants Elited, and almost no xp in any other assault chassis.
Edited by Sug, 15 September 2013 - 08:24 AM.
#12
Posted 15 September 2013 - 08:31 AM
Sug, on 15 September 2013 - 08:23 AM, said:
What do you mean? All you need for Master is 3 variants of that mech. I have one DDC mastered, 2 other Atlas variants Elited, and almost no xp in any other assault chassis.
What I mean is if you want to master oh let's say Highlanders. You will still need to buy three of them. But after you have all the basic skills in ALL three you can sell two of them, and still master the one you want to keep. What you will not get is the x2 bonus to basic skills when you get all the elite skills with three variants.
#13
Posted 15 September 2013 - 08:44 AM
And even further in to the future there might be a mode where you will select several mechs witch you will preselect and than as you die you will respown in the next one you selected till you go through all of them, or lose the objective, so you might want even more than one of a certain variant .
#14
Posted 15 September 2013 - 10:10 AM
Mao of DC, on 15 September 2013 - 08:31 AM, said:
Not sure you are right on this. I have two of three Ravens with Elites fully unlocked and they have the X2 on the Basic skill. I only have 2 Elites skills unlocked on the 3rd Raven.
As I understand it, you need to unlock the Basics on 3 variants of a given Mech chassis in order to open up the Elites skills for that chassis. Then you need to unlock all the Elite skills on 3 mechs in a given weight class to unlock Master for that class.
Example: Basic on three Ravens, thus unlocking Elite for Ravens. Complete Elite two of them, then get all the Basic skills on 3 Commandoes. Finally all Elite skills on one Commando and you will then have Master unlocked on all Lights. If you wanted to move on to a Jenner, you would have to Basic all 3, then Elite one, and the Master would be open and ready for you to amass the 21K xp.
In the above example, you could skip the Commando portion by getting all Elite skills on the 3rd Raven.
#15
Posted 15 September 2013 - 10:25 AM
Nick Makiaveli, on 15 September 2013 - 10:10 AM, said:
Not sure you are right on this. I have two of three Ravens with Elites fully unlocked and they have the X2 on the Basic skill. I only have 2 Elites skills unlocked on the 3rd Raven.
As I understand it, you need to unlock the Basics on 3 variants of a given Mech chassis in order to open up the Elites skills for that chassis. Then you need to unlock all the Elite skills on 3 mechs in a given weight class to unlock Master for that class.
Example: Basic on three Ravens, thus unlocking Elite for Ravens. Complete Elite two of them, then get all the Basic skills on 3 Commandoes. Finally all Elite skills on one Commando and you will then have Master unlocked on all Lights. If you wanted to move on to a Jenner, you would have to Basic all 3, then Elite one, and the Master would be open and ready for you to amass the 21K xp.
In the above example, you could skip the Commando portion by getting all Elite skills on the 3rd Raven.
I also believe this is correct. In summary:
- BASICS on 3 variants to open Elite on a particular chassis (i.e., 3 Jenners)
- ELITES on 3 mechs within a weight category to open Master for that category (i.e., a Jenner, a Spider, and a Commando; or 3 Jenners, or any combination of 3 in the Light Weight Class category)
#16
Posted 15 September 2013 - 10:26 AM
I have 3 Jenners that I have all the Elites on, which unlocked the master skill. Now that I have that, I can pick up Ravens, and once I have all 3 mechs basic skills, I can Elite and Master 1 without eliting the others. This only works in the same chassis class, so I can't do it with, say, Stalkers (Unless I've unlocked it though other chassis).
Basically, 3 basics finished in a variant allows elites on that mech type (Jenner F, K, and D for example). 3 Elites finished in that chassis class (Light, medium, heavy, assault), and master slot is unlocked for all mechs (once you finish the elites) of that class.
Me, I did the basics and elites in the same chasis for my first mechs in each class, though the only class I have 2 chassis opened up is Lights at the moment.
#17
Posted 15 September 2013 - 12:27 PM
Bront, on 15 September 2013 - 10:26 AM, said:
I have 3 Jenners that I have all the Elites on, which unlocked the master skill. Now that I have that, I can pick up Ravens, and once I have all 3 mechs basic skills, I can Elite and Master 1 without eliting the others. This only works in the same chassis class, so I can't do it with, say, Stalkers (Unless I've unlocked it though other chassis).
Basically, 3 basics finished in a variant allows elites on that mech type (Jenner F, K, and D for example). 3 Elites finished in that chassis class (Light, medium, heavy, assault), and master slot is unlocked for all mechs (once you finish the elites) of that class.
Me, I did the basics and elites in the same chasis for my first mechs in each class, though the only class I have 2 chassis opened up is Lights at the moment.
Exactly.
#18
Posted 15 September 2013 - 09:02 PM
SgtMac, on 15 September 2013 - 02:36 AM, said:
I just wanna say I feel for you. I myself live in a small town, and have health issues. I can work, but no one in town will hire me. I have tried for a year now to get hired, still nothing.
So, I basically live off of no income, and cherish every penny I get my hands on. I am a massive, super huge fan of battletech and MWO, I just cannot stand that certain aspects of the game require MC. For example paint jobs, I feel it's so unfair, that if I want my mech to be unique, and make me happy, I have to pay money for it.
I don't mind the grinding part, but they just make it so hard to enjoy for free. I want a hero mech, I want to store {Scrap} tons of mechs, and I want my mech to look friggin cool, but I have to pay to get any of that. I understand they need money to keep their business going, but I can't afford to pay for pixels when I can use the tiny amount of money I have to buy food & such.
#19
Posted 15 September 2013 - 10:42 PM
#20
Posted 15 September 2013 - 11:55 PM
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