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Please Reprioritize Group Training Grounds


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#1 Geeks On Hugs

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Posted 23 April 2014 - 12:21 PM

I made this suggestion/request via the ticket feedback system and in addition to the excellent response my support rep suggested I post in this forum as well. Apparently it is not as easy as I thought it would be to make a "Group Training Grounds" as it apparently runs on the client very differently than matches and would require writing a lot of net code to enable it. Since it is not a core feature and would require significant resources it is not highly prioritized at this time. None the less I do want to petition for a re-prioritization of this and here is my case in the form of a modified version of the original ticket I submitted:

Quote

I'm sure you've probably heard this before because everywhere I've suggested it people have said they have been wanting it forever. However I want to make an important point in your prioritization of the need for a group testing grounds feature. What you should consider is that this would "fill in" a lot of holes in content as other stuff is developed because this would allow players to make their own content in essence. As community is the tie that binds an online world this is even more essential as we don't have an easy way to get together with our friends in the world for things such as:


*experimentation
*practice
*trials/try-outs
*ceremonies, meetings and other "in character" activities

This would also allow for:

*emergent game play (people could create their own types of games)
*farting around

All of the components are in place to make this happen I can't imagine it would be any kind of massive undertaking (I've been a software developer for nearly 20 years BTW). From the UI perspective simply allow the group leader to select Testing Grounds...that's it. Then just load everyone into the selected map. No C-Bill payouts or XP issues, just let us load together on a map. Send me the code and I'll do it for you. ;-)

Thank you for your time and attention. I'm rooting for you! :-)


I'm assured that all of the posts in this forum are read by PGI staff so it's very important that if you feel as strongly as I do about this that you make your voice heard on this issue. Again my main point is that this would add a lot of things to do in the game as we wait on further development of core features. Thanks for reading and I appreciate any comments (especially in support! :-) ).

#2 Durant Carlyle

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Posted 23 April 2014 - 04:45 PM

The actual Training Grounds, as it is right now, is local to your machine only, and will never be able to accommodate a group. This is also why performance is so much better in the Training Grounds.

However, there is (or soon will be, rather) a solution...

Steps to get a "Group Training Grounds":

1. Wait until the April 29th patch.
2. Start a Private Match.
3. Invite the people you want, spreading them amongst the two teams.
4. Start the match.
5. ???
6. Profit.

#3 Geeks On Hugs

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Posted 24 April 2014 - 12:06 PM

Do you have to have a minimum number of people for private matches? Can you do a 1v1?

#4 Gyrok

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Posted 24 April 2014 - 12:09 PM

View PostGeeks On Hugs, on 24 April 2014 - 12:06 PM, said:

Do you have to have a minimum number of people for private matches? Can you do a 1v1?


In premium private matches, yes...in free private matches...no.

#5 Durant Carlyle

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Posted 24 April 2014 - 02:23 PM

And to clarify, a Premium Private Match (PPM) requires both group leaders to have Premium Time active. Not all members, just the two leaders.

In a PPM, you can even have uneven teams, like 10v12 or 5v8, to simulate Clan versus Inner Sphere battles.

#6 Geeks On Hugs

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Posted 27 April 2014 - 10:37 AM

View PostGyrok, on 24 April 2014 - 12:09 PM, said:


In premium private matches, yes...in free private matches...no.


Good enough! I assume premium just means you are on premium time?

View PostDurant Carlyle, on 24 April 2014 - 02:23 PM, said:

And to clarify, a Premium Private Match (PPM) requires both group leaders to have Premium Time active. Not all members, just the two leaders.

In a PPM, you can even have uneven teams, like 10v12 or 5v8, to simulate Clan versus Inner Sphere battles.


Ah cool, fair enough.

When is it going live you figure?

#7 Durant Carlyle

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Posted 27 April 2014 - 10:50 AM

Two days. Patch starts at 10 AM Pacific time, and might take a few hours.





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