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And You All Said That Launch Day Would Bring Nothing...


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#1 hashinshin

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Posted 17 September 2013 - 09:49 AM

The flamer might be useful now.

#2 80sGlamRockSensation David Bowie

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Posted 17 September 2013 - 09:51 AM

Nope!


I refuse to believe it will ever be useful unless they radically change if from a flame thrower to a fire ball like it was in past MechWarrior Games.




Edit: OMG THEY FIXED THE BACKSPACE BUTTON!


HUZAH!

Edited by mwhighlander, 17 September 2013 - 09:54 AM.


#3 Homeless Bill

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Posted 17 September 2013 - 09:57 AM

View Postmwhighlander, on 17 September 2013 - 09:51 AM, said:

OMG THEY FIXED THE BACKSPACE BUTTON!

This. So much this.

#4 FupDup

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Posted 17 September 2013 - 09:57 AM

Trial mechs got replaced by Champions. Yay...

#5 Deathlike

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Posted 17 September 2013 - 09:59 AM

View PostFupDup, on 17 September 2013 - 09:57 AM, said:

Trial mechs got replaced by Champions. Yay...


For launch day month only™.

Edited by Deathlike, 17 September 2013 - 10:00 AM.


#6 Baba Yogi

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Posted 17 September 2013 - 10:00 AM

Werent there supposed to be community warfare on full launch or do i remember it wrong? I couldnt find it in patch notes

#7 Almond Brown

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Posted 17 September 2013 - 10:00 AM

What, no Launch Parade in my little Town. They Promised us a Parade right, with Fireworks tonight right? They promised, didn't they?

P.S. "TinFoil Hats for Sale! TinFoil Hats for Sale!" LOL :rolleyes:

#8 FupDup

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Posted 17 September 2013 - 10:01 AM

View PostLordhammer, on 17 September 2013 - 10:00 AM, said:

Werent there supposed to be community warfare on full launch or do i remember it wrong? I couldnt find it in patch notes

The story goes like this. Once upon a time, PGI promised CW to be at least somewhat implemented prior to launch. Then, they changed it to phase 1 being active at launch. Then, finally, they just said **** it and had it suspended indefinitely.

Edited by FupDup, 17 September 2013 - 10:02 AM.


#9 Lucky Noob

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Posted 17 September 2013 - 10:02 AM

Hey, they promised an new Shop, why cant i find it on the Patch Notes :rolleyes:

#10 Woozle

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Posted 17 September 2013 - 10:03 AM

View PostLordhammer, on 17 September 2013 - 10:00 AM, said:

Werent there supposed to be community warfare on full launch or do i remember it wrong? I couldnt find it in patch notes


Oh, you people and your idealistic pipe dreams. Wanting to hold a company to something one of their official spokespersons said. Things change, no big deal, get over it. Enjoy your time on Outspoken Minority Island.

#11 Strayed

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Posted 17 September 2013 - 10:04 AM

View Posthashinshin, on 17 September 2013 - 09:49 AM, said:

The flamer might be useful now.




#12 Kitane

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Posted 17 September 2013 - 10:06 AM

Tbh, I am glad they picked 4 Champion mechs as trial mechs. That was unexpected and a really good idea (a light of sanity in otherwise dark day of underwhelming release)

I really hoped they would at least give us some decent sale, but nope. It's not like the launch is an important day in the lifetime of a game.

#13 jtyotJOTJIPAEFVJ

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Posted 17 September 2013 - 10:07 AM

View Postmwhighlander, on 17 September 2013 - 09:51 AM, said:


OMG THEY FIXED THE BACKSPACE BUTTON!


HUZAH!

I was starting to get worried that launch would not bring any major changes, but it seems that PGI has stood up to expectations. This has been a crippling issue for the last months and it's good that it got fixed for launch.

#14 Deathlike

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Posted 17 September 2013 - 10:08 AM

View PostFupDup, on 17 September 2013 - 10:01 AM, said:

The story goes like this. Once upon a time, PGI promised CW to be at least somewhat implemented prior to launch. Then, they changed it to phase 1 being active at launch. Then, finally, they just said **** it and had it suspended indefinitely.


I like story time.

Too bad the stories PGI tells us are short and disappointing.

Although, they are great @ fiction!

#15 80sGlamRockSensation David Bowie

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Posted 17 September 2013 - 10:09 AM

View PostWoozle, on 17 September 2013 - 10:03 AM, said:


Enjoy your time on Outspoken Minority Island.



True story, We've had so many people on/visiting this island that I've setup a very successful Tiki Bar.

Nothing is more relaxing than watching the shetfire storms on the mainland than relaxing on our island downing some rum. No true Mech Pilot is sober.

#16 RG Notch

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Posted 17 September 2013 - 10:33 AM

View PostFupDup, on 17 September 2013 - 10:01 AM, said:

The story goes like this. Once upon a time, PGI promised CW to be at least somewhat implemented prior to launch. Then, they changed it to phase 1 being active at launch. Then, finally, they just said **** it and had it suspended indefinitely.

It's not indefinitely on hold, they said in a couple of months they will tell us it will only be a couple more months. Haven't we all been on this ride before. PGI doesn't release things before they are 100% awesome and working as intended....... Well aside from the game itself, but you know they are really diligent about things. I mean it's not like there have been patches that OP LRMS to an insane degree, or mechs released with terrible hit boxes needing hot fixes or well OK they release some things that might be a tad under tested or not quite right, but dammit they are going to get this CW right if it takes until the real 3050. :P





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