I was a little disappointed with the performance of the game, but i liked the mechs so i delved into the CryEngine settings, hoping to improve the current state. It was way more complicated than i thought (doing this in my spare time), but I think i have obtained some good results.
I've used the following tools:
- The cryengine SDK 3.4.4 and 3.4.5 (with editor)
- Amazon lumberyard code 1.9.0.2
- Crytek online manual and various forums.
- Tools to measure performance (reshade, msi afterburner, intel graphic performance analysers)
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You will find :
- a user.cfg and tuning.cfg to copy in your install directory
- two emptied .pak cache files (optional)
- some documents on MWO in the document directory
- MWO - InGame Settings Explained.txt : A guide explaining what changes are applied by the game when you change settings in game.
- MWO - CryEngine Variables values set by InGame Settings.xlsx: Values applied to CryEngine variables when you change settings in game
- MWO - CryEngine Variables List.txt: List of every cryengine variables available in MWO
- LOCKED - List of variables locked by MWO.txt: List of variables I have found to be locked by the game or the server ( for user.cfg tweakers)
If you have performance problems, you can :
The main things done in this first release (user.cfg)
- Improve the physics engine and the jobs system performance
- Disabled most of the preload/precache features
- Enable shader compilation in parralel (improves stuttering)
- Disabled some GPU heavy effects (SSAO and SSDO, see explanations in the user.cfg)
- Tweaked occlusion detection (objects hidden by others)
I hope it will improve your game
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I have made a config file for MWO, it's made to improve the performance of the game. User.cfg is authorized by MWO Code of Conduct.
Files and instructions are here : https://github.com/M...Tweaks/releases
This is a first release, i'm sure there's a lot to improve in explanations, instructions etc.
Edited by MrVaad, 16 February 2021 - 02:57 PM.