By my own observation there are enough players who are as intelligent as they are passionate. Many of their proposals go un attended because they are not in line with the goals of PGI resulting in an increasingly toxic and deconstructive environment.
For most people, the attitude towards the state of affairs is thus: It's just a game.
For others, a bad investment.
My tip for those in the latter camp is to come together and form a development team with the intention of creating the mech warrior game they want to play.
I understand this is a radical proposition. The challenge is great and the obstacles are vast. Yet, what has the alternative accomplished? Months have been by the dissatisfied community spreading their individual neurosis on message boards and voicechat applications. What do you really have to show for it? Balance mechanics you disagree with? Business models you view as being exploitation?
I would wager that there are a significant amount of talented people out there who could actually accomplish a competing game who choose instead to direct their time and energy into protest.
"but vigilance, what you suggest is impossible because of x,y and z"
No it is not impossible, it just requires hard work. You know, actually doing something. Accomplishing something in the real world actually requires more than faintly organized protests. I understand that method is preferable because it doesn't actually require any goal setting or personal sacrifice.
"Vigilance, why don't you put your money where your mouth is!"
Because it is just a fun game to me. The survival of the franchise is entirely inconsequential to my life.
"if you don't care then why make this post"
1. I would like to participate in this game without the barrage of hostility.
2. The potential for the creation of a better MW game is well worth a short post.
Edited by VigilanceHawkwind, 16 September 2013 - 08:37 AM.








