Never Go Right On Canyon. Ever.
#1
Posted 18 September 2013 - 07:08 PM
I've currently got 220 drops on Canyon and have never seen going right work out on Assault. Has anyone else? Is there some magical trick in pug matches that lets a complete lack of cover in a narrow environment turn into a victory?
Otherwise, please don't go right. Don't do it. Ever. Go left, hope the other team foolishly went right and you can gleefully butcher them for their suicidal foolishness. Otherwise expect a dance around the center and try to avoid a base cap.
#2
Posted 18 September 2013 - 07:12 PM
#3
Posted 18 September 2013 - 08:08 PM
Escef, on 18 September 2013 - 07:12 PM, said:
yes, but does the team that goes right win vs the team that goes center, or does it end up in a cap rush?
#4
Posted 18 September 2013 - 08:54 PM
#5
Posted 18 September 2013 - 09:10 PM
ie the river side that has multiple access points to the higher plateaus with the rocky cover. From there, if you have intel on the enemies position, base rushes that result in a capture win are very hard to pull off.
#6
Posted 18 September 2013 - 09:17 PM
Going the epsilon route isn't very attractive unless you're trying to ninja cap, but there are so many deathtrap/killzones and although its unlikely the enemy would engage you over there in Assault... the terrain really is that unfavorable...
#7
Posted 18 September 2013 - 11:01 PM
#8
Posted 19 September 2013 - 09:58 AM
Unless you can get everyone to go left, never go left.
#9
Posted 19 September 2013 - 10:53 AM
#10
Posted 19 September 2013 - 11:21 AM
MischiefSC, on 18 September 2013 - 07:08 PM, said:
I've currently got 220 drops on Canyon and have never seen going right work out on Assault. Has anyone else? Is there some magical trick in pug matches that lets a complete lack of cover in a narrow environment turn into a victory?
Otherwise, please don't go right. Don't do it. Ever. Go left, hope the other team foolishly went right and you can gleefully butcher them for their suicidal foolishness. Otherwise expect a dance around the center and try to avoid a base cap.
Of course, even if you are right, if everyone follows your advice, we'll just end up with caprushes....
#11
Posted 19 September 2013 - 12:23 PM
#12
Posted 19 September 2013 - 02:46 PM
#13
Posted 19 September 2013 - 04:49 PM
This is from the south base btw.
Edited by Drasari, 19 September 2013 - 04:49 PM.
#14
Posted 19 September 2013 - 05:45 PM
However, your title is strange. "Never go right!" - does that mean 'Always go left'? If so, both teams STILL miss each other and it STILL results in a cap rush.
Perhaps you mean 'If you see me on your team list, go left because I don't like going right'?
#16
Posted 20 September 2013 - 08:10 AM
#17
Posted 20 September 2013 - 12:45 PM
Because of the human element... i rarely find anything to be a dead set good/bad thing. Your PUG team can make or break anything.
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