PPCs still deal more burst damage, but they fall far, far behind in dps.
Many mechs can mount 2 of them, like Highlanders, Cataphracts and Victors, Jagers can mount 3 if I am not mistaken. Two is enough to be able to do devastating damage in short time periods and kill other mechs quickly.
PGI did not implement any solutions to fire them effectively by yourself, so unless you want to destroy your mouse by clicking it to death, we will need a script.
You can fire UAC5s at the same rate as AC5s, and they will never jam, or fire them as fast as possible, so we get a constant stream of bullets until both guns jam. When that happens, you go to cover, wait until they unjam, and repeat the process if you did not kill the target from first try.
Rapidfiring allows to achieve the highest dps in the game at the moment, without overheating, so you can use other weapons at the same time to deal even more damage. Usually it takes 1-3 passes until your guns jam to kill an assault, with just 2 UACs.
So, how to get the proper firing recycle time, without clicking too fast?
The easiest way is to use this AHK script by evilC, which has a good GUI for configuration:
ADHD Fire Control
Configuration
The Fire rate (ms) should be set to 250 ms.You can experiment and set it lower, but at 200 the guns start missing some shots, not registering the command to fire.
The 205ms value was suggested, I will test it later.
In Fire Sequuence you asically write 2 numbers of weapon groups to which you UACs are bound to, separated by comma. Each UAC should have a separate weapon group, I use 5,6 for example.
On the second tab called Bindings, check "Program Mode", check limit to application class, then set the desired Fire key.
Fire key should not be bound to anything in the game, so if it is mapped for weapon group 1 for example, make sure that this weapon group is empty.
After that uncheck "Program Mode", that is it.
Just keep the script open when you play.
When you press and hold the Fire key, the script will automatically fire weapons at proper delay which we set earlier.
DPS
DPS when firing 2 UAC5s at 350ms delay is around 14 (1000ms / 350ms * 5 dmg)
Edited by Enderman, 21 September 2013 - 08:09 AM.