Jump to content

Where's The Missing 'mechs?


33 replies to this topic

#21 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 19 September 2013 - 08:43 PM

I'll eat my hat if they ever release an urbie. Bloody thing is useless and looks dumb :blink: :)

#22 Praehotec8

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 851 posts

Posted 19 September 2013 - 10:16 PM

Where did the flea go? Still waiting on MASC?

#23 SgtKinCaiD

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,096 posts
  • LocationBordeaux

Posted 20 September 2013 - 12:31 AM

I don't remember if it was in July or August, but PGI did announce that they were going to release 2 mech chassis a month for "late summer" this year.

#24 Johnny Reb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,945 posts
  • LocationColumbus, Ohio. However, I hate the Suckeyes!

Posted 20 September 2013 - 12:52 AM

View Poststjobe, on 19 September 2013 - 10:36 AM, said:

The distribution of weight classes reflect on the weight classes seen in-game; if there's more mediums and heavies available, that's going to mean there's more mediums and heavies in the game. Assaults will always be popular since they're the heaviest weight class, but lights? If there's less of them than the other classes, you'll see less of them in-game as well, and they're already the least played weight-class (by quite a margin).

As I prefer piloting light 'mechs, I naturally see this as a problem. I simply have less to choose from than someone preferring the other weight classes.

It's been eight months since we saw a new light 'mech (the Spider arrived on Jan. 15th). Yes, I know we'll get the Locust in a month's time, but nine months between light 'mechs is a very long time.

I agree! Its Urbie time!

View PostKharnZor, on 19 September 2013 - 08:43 PM, said:

I'll eat my hat if they ever release an urbie. Bloody thing is useless and looks dumb :blink: :)

Yeah, well not dumber than Mr. Binks or Ce-be-o. I want my R2....er Urbie!

#25 Bullseye69

    Member

  • PipPipPipPipPipPip
  • The Undertaker
  • The Undertaker
  • 454 posts

Posted 20 September 2013 - 01:06 AM

There is one 35 toner besides the Panther that is Missing anyone remember the WOLFHOUND.

http://www.sarna.net/wiki/Wolfhound

And this one for after the clans hit.

http://www.sarna.net...i/Wolfhound_IIC

Really want to do the Phoenix pack since I finally rejoined the work force but I need to see how the Direct x 11 going to run on my system as well as something on cw or the UI2.0 with map voting. If I see no performance hit with direct x 11 will pull the trigger. Can't justify 80 bucks if it not going to playable I would have to change out graphics card I am running HD radeon 7770 and 3.2 ghz quad core AMD, I hope since the 7000 cards do direct x 11 better than direct x 9 I wpn't loose performance.

Could care less for the locust would sell mine just hate 20 ton mechs, the shadow hawk was one of my favorites in mechwarrior 1, thunderbolt would really like and of course the battlemaster. Love my Heavy Metal and the 2 other highlander I have but it's the only assault I own have catphract and quickdraw, cent and treb with hunchback and founder jenner ,sara jenner, the k ,and the f and the borked Spiders and that is it. Before the cbill nerf i could earn enough in 2 weeks time to buy a new chassis was going to go victor then once I had 3 master out grab orions but with cbills for a win going for 75000 to 175000 it taking a lot longer to earn up the cbills and that not counting the cool shot use per game if 40000. It really sucks to be a mechwarrior right now The big rub is to own the 6 mechs I wanted I would had to buy mc of 15.00 to have enough mech bays with some extra. In doing the cbill nerf they saved me 15.00 and lost 15.00 I wonder how many people that did the same thing.



By the way assault mech I would love the KING CRAB (never be done in any mechwarrior game)but probley would be the Banshee ( was done in battletech online game from EA i think that was the one they pulled the plug on .

Edited by Bullseye69, 20 September 2013 - 07:11 AM.


#26 Hans Von Lohman

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,466 posts

Posted 20 September 2013 - 01:25 AM

My guess is the 150kph speed limit they said that they're having trouble programming a work-around for is why lights keep getting passed over. There would be no reason to add a light mech that can go super fast as they cannot get it to work right now.

So, they skipped over the light mechs and went back to mediums and heavies.

As for the extra mediums we're going to get, well that is more down to sheer dumb luck than anything else. There just happened to be 3 medium mechs that became legal again with the project phoenix (technically there would have been 4, but MWO is probably not going to have quad mechs for a long time, if ever).

Personally I am all for more medium mechs. They're supposed to be the most common mechs you see in the lore, so having more of them in the game to play with makes a sort of sense to me.

#27 Shadey99

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,241 posts

Posted 20 September 2013 - 02:30 AM

View PostBullseye69, on 20 September 2013 - 01:06 AM, said:

There is one 35 toner besides the Panther that is Missing anyone remember the WOLFHOUND.
http://www.sarna.net/wiki/Wolfhound


There is 1 'timeline' variant even on the very page you linked the WLF-1 and really because of the limitations of the game only the WLF-1B would actually be in the game. Personally I see nothing terribly compelling about it either, it would have 5 energy hard points similar to the equally heavy Jenners with 4 or 6. The Panther at least has a completely different profile.

#28 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 20 September 2013 - 04:09 AM

View PostJohn Buford, on 19 September 2013 - 02:52 PM, said:


Light pilot here also so what light Mech would you like to see introduced to the game?

I'd love to see a humanoid 'mech with fully articulated arms and jump jets - ideally a Wasp or Stinger (but yeah, I know, Unseen). More realistically, the Panther or Firestarter, perhaps the Javelin.

We have enough chicken-walkers with the Jenner, Raven, and the upcoming Flea; time to give us another humanoid light to complement the Commando and Spider.

#29 Utilyan

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,252 posts

Posted 20 September 2013 - 05:18 AM

Folks, You need Urbanmech in your life.

Urbanmech is effective. Absolutely terrible mech.....if your a NOOB who's "TALENT" is every easymode cheese mech, can't think for his damn self, and has no notion of what cover is.

The beauty of it too is that urbanmech will train a better pilot then any other mech.

Every map has cover and can work with urbanmech. Terrain-wise.....the places where urbie would get killed are the same places any other mech would get killed too.

If it comes down to tonnages/drop ship modes.......I rather get three urbanmechs to one assault.



And then you guy are judging STOCK URBANMECH Vs YOUR custom cheesemech.

With a spider you can almost....ALMOST make a STOCK urbanmech. The real deal would be better.

And who keeps a stock mech? Its going to be a souped-up Urbanmech.

We are talking endo/ferro with armor about as much as a HEAVY dragon, ECM, 360 torso twist, jump jets, small profile......



How much does Urbanmech cost? 1,471,925 C-bills Let me just round that UP to 1,500,000

You can field 1 highlander let me round that DOWN for 8 million...... I got 5 urbanmechs....... you lose that battle......you lose that battle 9 times out of 10 times.

And guess what.....you've wandered into our lance of urbanmechs and we now have a taste of highlanders......and we've communicated with each other.......and said......highlanders taste good.....lets go get some more highlanders.....

We devoloped a system to establish a beachhead and aggressively hunt you and your faction..... :)

#30 Bullseye69

    Member

  • PipPipPipPipPipPip
  • The Undertaker
  • The Undertaker
  • 454 posts

Posted 20 September 2013 - 07:20 AM

I will agree that there is not enough wolfhound varient out there even if did count the clan one, just was pointing out that it a designed fielded by a lot of units and has a lot going for it plus it cool. Wolhounds are cool but still like my jumping jenners. They also could always tap the star league era dbase for more light mechs.

Here is a list:In nunseeno special order and included the 20 tonners but not the unseen,

Falcon

Firefly

Firestarter

Ostscout

Mercury

Mongoose

UrbanMech

#31 Syllogy

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,698 posts
  • LocationStrana Mechty

Posted 20 September 2013 - 07:37 AM

There are quite a lot more mechs in the Battletech Universe for this period of time than are seen in MWO right now.

My list so far for the Inner Sphere:

Light 'Mechs:
Hornet, Mercury, Thorn, Mongoose, Falcon, Firefly, Hermes, Hussar, Javelin, UrbanMech, Firestarter, Panther, Wolfhound

Medium 'Mechs:
Assassin, Clint, Hermes II, Sentinel, Vulcan, Whitworth, Hatchetman, Vindicator, Wolf Trap, Wyvern, Crab, Enforcer, Dervish, Hoplite

Heavy 'Mechs:
Champion, Grand Dragon, Lancelot, Axman, Bombardier, Exterminator, Caesar, Grasshopper, Guillotine, Black Knight, Flashman

Assault 'Mechs:
Charger, Devastator, Hatamoto-Chi, Emperor, Thug, Victor, Zeus, Katana, Shogun, Cyclops, Mauler, Banshee, Annihilator, Imp, King Crab

Edited by Syllogy, 20 September 2013 - 07:50 AM.


#32 shintakie

    Member

  • PipPipPipPipPipPipPip
  • 886 posts

Posted 20 September 2013 - 07:51 AM

View PostApplejack, on 19 September 2013 - 07:39 AM, said:

King Crab please. Or just the regular Crab.

**** it, just give me the Crab.


There's only 3 (technically 4, but I dont foresee the Uziel ever bein released) mechs I'll ever play in MWO. My beloved Cicada, my speedy MG usin Flea, and my beautiful Crab.

Gimme my crab and Flea yo!

#33 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 20 September 2013 - 08:57 AM

I want muh precious firebee, but it'll probably not happen.

#34 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 21 September 2013 - 07:09 PM

View PostVassago Rain, on 20 September 2013 - 08:57 AM, said:

I want muh precious firebee, but it'll probably not happen.

http://youtu.be/vy9hiI1Pfkk





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users