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Launch Trailer


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#1 Asmosis

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Posted 18 September 2013 - 12:22 AM

mmkay at about 25 seconds in it shows a massive (16-20+) mechs pouring out of cauldron shooting at an enemy team off screen presumably, when are we getting 24v24 combat?

Edited by Asmosis, 18 September 2013 - 12:23 AM.


#2 Conan Librarian

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Posted 18 September 2013 - 12:40 AM

Around the end of 2014 and only if enough players pre-purchase it with 60$ packs.

#3 Amsro

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Posted 18 September 2013 - 06:13 AM

Nah that was just coordinated filmography, 2 teams of 12 came storming down the hill shooting at nothing to simulate what this game could look like in the future. -_-

A big lie/tease. With our current map sizes only Alpine and Terra would be large enough for 24 vs 24 !! o.O

#4 Ronan

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Posted 18 September 2013 - 07:15 AM

I'm curious about the Atlas eye-glow. That was a very cool thing, rounding a corner and seeing the eyes... Then snipers started using the eyes as targets from 2km away and it had to go. I agree with the removal, just wish it could come back in some form -- maybe only draw the glow at < 100m distant? Where you'd see the atlas regardless of eye glow.

But it was gone, then it appears in this video. Things that make you go "hmmmm."

#5 80sGlamRockSensation David Bowie

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Posted 19 September 2013 - 09:29 PM

View PostAsmosis, on 18 September 2013 - 12:22 AM, said:

mmkay at about 25 seconds in it shows a massive (16-20+) mechs pouring out of cauldron shooting at an enemy team off screen presumably, when are we getting 24v24 combat?



Never. It was a community created trailer, directed by SigmaLanceLeader, aka Celestial.

That shot was for cinematic purposes only. The Atlas Eye Glow used to be in the game. Back in Early CB -- this game's graphics used to be turned waaay the Hell up and we had a lot of pretty eye candy. PGI slowly disabled a lot of those features in favor of slightly improved universal frame rates. So, that clip was from a long time ago.





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