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No Guts No Galaxy: Russ Interview Part 2


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#21 Sybreed

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Posted 21 September 2013 - 10:50 AM

View PostDocBach, on 21 September 2013 - 10:30 AM, said:

I wonder what the battlefield would look like if they made advanced tech unlockable by GXP first? Like, Double Heat Sinks, XL engines, ER tech, gauss, Ultra, LBX, Endo Steel, etc all require a pilot tree unlock before you can use them.

that wouldn't fix the issue that once you pay for the equipment, you can keep it without any penalty. IMO, there should a "tech 2.0" tax or something that reminds you that using the best tech comes at a price.

#22 DeadlyNerd

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Posted 21 September 2013 - 01:16 PM

View PostAlexEss, on 21 September 2013 - 04:07 AM, said:


That may be, it is completely unrelated to what i was saying tho. I was just correcting the OP on what Russ said about DHS.

I was replying to the OP. I usually quote to whom I'm replying if it's anyone but the OP.

View PostDocBach, on 21 September 2013 - 10:30 AM, said:

I wonder what the battlefield would look like if they made advanced tech unlockable by GXP first? Like, Double Heat Sinks, XL engines, ER tech, gauss, Ultra, LBX, Endo Steel, etc all require a pilot tree unlock before you can use them.

A lot of pug stomps, 1 sided games and whining how people can't get to GXP if they're constantly being pounded by those that do have advanced tech.
Russ is a moron and doesn't know what he's talking about. Spewing nonsense just so he can hear himself talk.

Edited by DeadlyNerd, 21 September 2013 - 01:19 PM.


#23 shintakie

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Posted 21 September 2013 - 04:19 PM

View PostDocBach, on 21 September 2013 - 10:30 AM, said:

I wonder what the battlefield would look like if they made advanced tech unlockable by GXP first? Like, Double Heat Sinks, XL engines, ER tech, gauss, Ultra, LBX, Endo Steel, etc all require a pilot tree unlock before you can use them.


That's easy to see. Its exactly what its like when a new player in a trial mech goes up against a person in a fully kitted out mech. The trial mech evaporates into dust because it overheated and was underarmored while the person in the fully done mech barely takes a scratch.

#24 Riptor

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Posted 22 September 2013 - 04:05 AM

Advanced tech for Gxp?

Sure turn this game into Pay to win...

#25 Heffay

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Posted 22 September 2013 - 06:04 AM

View PostRiptor, on 22 September 2013 - 04:05 AM, said:

Advanced tech for Gxp?

Sure turn this game into Pay to win...


That's not pay to win. It's available for free if you're willing to invest the time.

Edited by Heffay, 22 September 2013 - 06:05 AM.


#26 General Taskeen

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Posted 22 September 2013 - 07:56 AM

The entire "heat system" needs to be redone.

It is currently

Low Disappation Rates/High Threshold (High Heat Weapons per TT values)

Needs to be

High Disappation Rates (SHS and DHS is higher)/Low Threshold (this is how Mech Warrior 3 Did it)



Check out that Stock Puma with only 11 DHS firing, but being raised to the fixed low threshold, but disappating heat quickly. ER PPC did 15 Heat like in this game, but they did heatsinks over all, much better.

#27 MadPanda

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Posted 22 September 2013 - 08:06 AM

View PostThat Guy, on 20 September 2013 - 07:26 PM, said:

so because NGNG is not as hateful or toxic as the general forums here you can only conclude that they are brown nosing, or some other colorful name? i dont like the show, so i dont listen unless there is one of these big events, but come on.


You also think David Frost was being "toxic" with his interview with president Nixon? Good journalism is to ask hard hitting questions and get down to the truth. Not be all 'buddy-buddy' with the person being interviewed and dodging tough questions and issues.

#28 FactorlanP

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Posted 22 September 2013 - 08:21 AM

The thing that boggles my mind is... PGI has admitted that they failed on the communication side of things... Then they released AtD46 which really seemed to be a massive improvement. Many detractors applauded the new communication effort....

Since then... Very little. In fact, they couldn't even get the Answers for AtD47 out on time. Seriously?!

And the big solution seems to be doing all communication through a paid 3rd party that has a TINY audience, even when compared to the forum readers (who have been labeled a vocal minority)...

So the big solution to their communication problem seems to be to communicate in such a way that even FEWER people will get the information...

Does anybody else wonder about PGI's thought processes?

#29 TexAce

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Posted 22 September 2013 - 08:24 AM

They should adopt my idea for SHS/DHS balance

http://mwomercs.com/...__fromsearch__1

#30 Heffay

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Posted 22 September 2013 - 08:27 AM

View PostFactorlanP, on 22 September 2013 - 08:21 AM, said:

The thing that boggles my mind is... PGI has admitted that they failed on the communication side of things... Then they released AtD46 which really seemed to be a massive improvement. Many detractors applauded the new communication effort....

Since then... Very little. In fact, they couldn't even get the Answers for AtD47 out on time. Seriously?!

And the big solution seems to be doing all communication through a paid 3rd party that has a TINY audience, even when compared to the forum readers (who have been labeled a vocal minority)...

So the big solution to their communication problem seems to be to communicate in such a way that even FEWER people will get the information...

Does anybody else wonder about PGI's thought processes?


Their communication skills are horrid, but it's not like they are in radio silence. There are multiple communication paths they use to communicate with the player base. I recommend following this thread, as it's frequently full of useful tidbits.

http://mwomercs.com/...eloper-tracker/

But back to their communication skills, it makes me wonder if any of the guys in charge are married. If you talk to your player base like you talk to your wife, they would make *far* fewer communication missteps.

Never EVER promise anything, other than your undying love for her! :)

#31 FactorlanP

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Posted 22 September 2013 - 08:38 AM

View PostHeffay, on 22 September 2013 - 08:27 AM, said:


Their communication skills are horrid, but it's not like they are in radio silence. There are multiple communication paths they use to communicate with the player base. I recommend following this thread, as it's frequently full of useful tidbits.

http://mwomercs.com/...eloper-tracker/

But back to their communication skills, it makes me wonder if any of the guys in charge are married. If you talk to your player base like you talk to your wife, they would make *far* fewer communication missteps.

Never EVER promise anything, other than your undying love for her! :)


I check the Dev Tracker now and again... Take a look now... Very very little communication here on the forums in the recent past.

I won't listen to NGNG's podcasts. I've listened to them in the past and I find it irritating how much they brown nose and refuse to press their guests when a question is avoided or glossed over.

I also don't use twitter.

It just boggles the mind that they are so very bad at it and continue to refuse to use the one resource that they have (their own forums) to get information out to their players.

Sure people say that the forum users are only a minority... Well NGNG's audience is a SUPER Minority.

It just makes me want to throw my hands in the air in disgust and frustration.

I really really want this game to become what they talked about in the early days. I honestly believe that this ongoing failure to communicate with their paying customers will ultimately kill this game before it reaches its potential.

#32 Riptor

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Posted 22 September 2013 - 08:44 AM

View PostHeffay, on 22 September 2013 - 06:04 AM, said:


That's not pay to win. It's available for free if you're willing to invest the time.



And if youre willing to spend real cash you get it before anyone else does! And im talking about weeks of playtime. You can actually have a real game advantage with that system. The illusionary "its available for free" is BS because you would have to give up your live to get enough GXP to unlock all those things AND get modules at any reasonable time.

GXP is a crawl even compared to the current cbill meta and people allready agree that its to slow.

And again this would only serve those that have played the game allready and unlocked seismic and co.

Sorry but its still not a good idea.

#33 Heffay

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Posted 22 September 2013 - 08:45 AM

View PostFactorlanP, on 22 September 2013 - 08:38 AM, said:


I check the Dev Tracker now and again... Take a look now... Very very little communication here on the forums in the recent past.

I won't listen to NGNG's podcasts. I've listened to them in the past and I find it irritating how much they brown nose and refuse to press their guests when a question is avoided or glossed over.

I also don't use twitter.

It just boggles the mind that they are so very bad at it and continue to refuse to use the one resource that they have (their own forums) to get information out to their players.

Sure people say that the forum users are only a minority... Well NGNG's audience is a SUPER Minority.

It just makes me want to throw my hands in the air in disgust and frustration.

I really really want this game to become what they talked about in the early days. I honestly believe that this ongoing failure to communicate with their paying customers will ultimately kill this game before it reaches its potential.


You don't need to use Twitter. Just follow the dev tracker I linked.

And once they come out with UI 2.0 and CW, the game will be what they talked about. That's what we're all waiting for. The game play is already a lot of fun, now they just need to put some meat on those bones.

I don't know what to do about their communication issues. My guess is that if they don't know what to say, they shouldn't say anything at all. Just vague reassurances that everrthing is going to be ok.

View PostRiptor, on 22 September 2013 - 08:44 AM, said:

And if youre willing to spend real cash you get it before anyone else does!


What, you don't have 40k GXP sitting in the bank waiting for a rainy day?

#34 FactorlanP

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Posted 22 September 2013 - 09:10 AM

View PostHeffay, on 22 September 2013 - 08:45 AM, said:


I don't know what to do about their communication issues. My guess is that if they don't know what to say, they shouldn't say anything at all. Just vague reassurances that everrthing is going to be ok.




I see it more as, if they don't know what to say... That's a problem. They need to figure out what to say. It is incumbent upon THEM to communicate with their clients effectively.

Anything short of that is a failure.

NGNG is not effective communication, the audience is too small.

Now, if they were to post their own Bullet point review of an NGNG interview here on the forums... Well that would be an improvement.

But depending upon folks like Peiper to do it is just lazy. Also, without the backing of the Devs, Peiper's posts are unsupported. They should be putting these reviews out themselves.

As for Twitter... It's a horrible avenue for communicating information. Take a look at those feed pages that are linked in the Dev Tracker... Many of the tweets are impossible to know what they are referring to without diving into each and every conversation. Terrible way to communicate to a large group of clients. It's like playing flippin' Jeopardy... Read the answer and have to guess what the question is to see if you want to spend the time to open the conversation.

My apologies... I'm just annoyed and frustrated right now.

I hope you're right that UI2.0 and CW will make the game what we all hoped it would be... But I'm really finding it hard to have any faith right now. In fact, the little bits that we have heard about how CW will work (3 matches) doesn't sound very encouraging to me. But that's a topic for another discussion, hopefully after they actually tell us what they are planning.

#35 Heffay

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Posted 22 September 2013 - 09:12 AM

View PostFactorlanP, on 22 September 2013 - 09:10 AM, said:

I see it more as, if they don't know what to say... That's a problem. They need to figure out what to say. It is incumbent upon THEM to communicate with their clients effectively.

Anything short of that is a failure.


There are varying levels of this. It's not binary. Even if they got a C in communication, it's better than what we have now and not a complete failure.

They don't have to be perfect. They just need to be better. Of course, if you say something like "if they don't tell me what I want to hear, then it's a failure", then that is not a communication issue.

#36 FactorlanP

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Posted 22 September 2013 - 09:25 AM

View PostHeffay, on 22 September 2013 - 09:12 AM, said:


They don't have to be perfect. They just need to be better. Of course, if you say something like "if they don't tell me what I want to hear, then it's a failure", then that is not a communication issue.


No argument there. But that's definitely not where I am coming from. In fact, I would wager that that's not where most of the angry folks are coming from either.

People want to feel like they are being heard when there is something that they don't like. The current "Cone of Silence" policy does nothing to help folks understand why decisions that are taken in a particular way are taken that way.

Then the little communication they do put out, is buried in a 3 hour brown nose festival, or Tweets...

You know what, never mind... It's not worth getting worked up. They aren't reading this, and none of you have any power to get them to change.

Why bother? I really don't enjoy playing "Forum Warrior", not going to start today.

#37 Heffay

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Posted 22 September 2013 - 09:29 AM

View PostFactorlanP, on 22 September 2013 - 09:25 AM, said:


No argument there. But that's definitely not where I am coming from. In fact, I would wager that that's not where most of the angry folks are coming from either.

People want to feel like they are being heard when there is something that they don't like. The current "Cone of Silence" policy does nothing to help folks understand why decisions that are taken in a particular way are taken that way.

Then the little communication they do put out, is buried in a 3 hour brown nose festival, or Tweets...

You know what, never mind... It's not worth getting worked up. They aren't reading this, and none of you have any power to get them to change.

Why bother? I really don't enjoy playing "Forum Warrior", not going to start today.


No, I agree with you. They need to master the art of empathizing with someone without specifically agreeing to do what they want.

Like when your wife asks you if you think her sister is a *****. The proper answer isn't yes or no, it's "I totally get what you're saying!" It may *seem* like a yes or no question, but it really isn't. :)

Edited by Heffay, 22 September 2013 - 09:29 AM.


#38 FactorlanP

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Posted 22 September 2013 - 09:34 AM

View PostHeffay, on 22 September 2013 - 09:29 AM, said:


No, I agree with you. They need to master the art of empathizing with someone without specifically agreeing to do what they want.

Like when your wife asks you if you think her sister is a *****. The proper answer isn't yes or no, it's "I totally get what you're saying!" It may *seem* like a yes or no question, but it really isn't. :)



The biggest problem PGI has is that their refusal to engage the community has left many folks feeling disenfranchised. Now, in an effort to get PGI to engage, quite a few folks are now going outside the MWO Forums to try and force PGI to talk. Hence the Metacritic bombing.

One has to wonder how the MetaCritic thing would have been different if PGI was in here actually explaining their thinking and discussing things with the community. Even if nothing in the game was different then it is now, I would bet a lot of money that there would be far less review raging then what we are seeing now.

I don't understand why they are unable to understand that simple truth.

#39 Heffay

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Posted 22 September 2013 - 09:42 AM

View PostFactorlanP, on 22 September 2013 - 09:34 AM, said:



The biggest problem PGI has is that their refusal to engage the community has left many folks feeling disenfranchised. Now, in an effort to get PGI to engage, quite a few folks are now going outside the MWO Forums to try and force PGI to talk. Hence the Metacritic bombing.

One has to wonder how the MetaCritic thing would have been different if PGI was in here actually explaining their thinking and discussing things with the community. Even if nothing in the game was different then it is now, I would bet a lot of money that there would be far less review raging then what we are seeing now.

I don't understand why they are unable to understand that simple truth.


They have engaged the community. A portion of the community doesn't like what they have to say.

They have heard what you have to say. They explained their reasoning why they disagree with you. You don't like the answer, so you ask the same question over and over again, pretending that their answer doesn't exist.

This reminds me of something...

#40 FactorlanP

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Posted 22 September 2013 - 09:44 AM

View PostHeffay, on 22 September 2013 - 09:42 AM, said:


They have engaged the community.


No, engaging the Community would be a discussion. There is no discussion.

I'm not here to argue, so I'll just bow out now.

Edited by FactorlanP, 22 September 2013 - 09:45 AM.






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