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#1781 mdmzero0

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Posted 21 August 2014 - 07:11 AM

View PostAyridynn, on 20 August 2014 - 08:15 PM, said:

Apparently physics isn't one of their strong points either.

Bullets follow different "rules and laws of physics" than tank shells and gauss slugs. Uhhhh... No? Physics is physics there's no "special physics for bullets and not tank shells."

Non-self-propelled projectiles all act the same in flight. Gauss rifles use magnets to propel the slug. Cannons and small cannons aka. rifles use compressed gas from the explosive for propellant. Once in flight, it doesn't matter if it's a baseball or a bullet as long as it can't propel itself. All that really matters in flight is drag/lift, spin, velocity (speed and direction), momentum (mass of surrounding objects for something like "the Coriolis effect") and normal force (mass and gravity)... from what I remember. I ain't no physics major.

The only point they have is something like the Dragon shooting the light on its head or a Jager that shouldn't be able to shoot things that are very close because the aiming servos are physically restricted by the design of the mech to converge the weapons that much. Lasers should be fine since they would have multiple lenses and you'd be able to refract them in really any direction you wanted.


But you already are limited by the servos... arm movement and torso twist movement IS limited...

#1782 Ayridynn

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Posted 21 August 2014 - 07:47 AM

They're saying stuff like this shouldn't happen
Posted Image

I agree that wouldn't happen IRLMW but if it didn't happen, lights would just have to hug someone and they'd win every time instead of some/most of the time and that wouldn't be fun. So PGI has to balance "reality" with fun in a game... that's supposed to be fun.

#1783 Wiktor Kostka

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Posted 21 August 2014 - 12:47 PM

look I found a mascot!


Edited by Wiktor Kostka, 21 August 2014 - 12:48 PM.


#1784 Ayridynn

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Posted 21 August 2014 - 09:27 PM

New map looks pretty good. Needs to be finished and holy invisible walls, Batman, do the terrain hitboxes need help *cough*HPG*cough* but it's nice to have a night map where you don't need night vision. As much as I like the color green, I like not taking FPS hits for vision modes especially while streaming.

#1785 mdmzero0

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Posted 22 August 2014 - 10:00 AM

View PostAyridynn, on 21 August 2014 - 09:27 PM, said:

New map looks pretty good. Needs to be finished and holy invisible walls, Batman, do the terrain hitboxes need help *cough*HPG*cough* but it's nice to have a night map where you don't need night vision. As much as I like the color green, I like not taking FPS hits for vision modes especially while streaming.


Russ even went on twitter and said they haven't really done any internal testing on the map yet either, so that was the rawest of raw testing haha.

Yes it needs a lot of work, but I like the concept. It'll be challenging to learn it like we know the other maps, it has a lot of little spots and not many obviously superior locations

#1786 IronRaginCajun

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Posted 22 August 2014 - 01:45 PM

o7 Good morning Ayridin and the gang! (yes I know it's 5:45pm EST, but had an awesome cat nap). Ready for some solo dropping? LOL.

#1787 Ayridynn

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Posted 22 August 2014 - 05:40 PM

So it's Friday. That's good.

So...Lo? Ohhh~ you mean like Han Solo and Chewbacca. Friends are good to keep around. Especially if they pull your opponent's arm off when they lose.

#1788 mdmzero0

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Posted 22 August 2014 - 09:25 PM

18 victories for me and it's time to call it a night. It's tough getting these wins!

#1789 Ayridynn

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Posted 23 August 2014 - 12:08 AM

Yep 17 for me. PUGs are terrible. I see what you meant with the LRMs.... I can't carry hard enough to save my team. Also I like the slogan "Unified Front" or whatever when we have to drop solo. That makes a ton of sense.

#1790 Rumblebutt

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Posted 23 August 2014 - 06:52 AM

good morning people! Hope you all had a restful night, but it's time to get back in the saddle. Those pugs aren't going to destroy themselves.

#1791 mdmzero0

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Posted 23 August 2014 - 07:55 AM

View PostAyridynn, on 23 August 2014 - 12:08 AM, said:

Yep 17 for me. PUGs are terrible. I see what you meant with the LRMs.... I can't carry hard enough to save my team. Also I like the slogan "Unified Front" or whatever when we have to drop solo. That makes a ton of sense.


I could get anywhere from 700-900 damage a match and it wouldn't be enough to carry our team. The only real match I carried was a 1200 damage match

#1792 Ayridynn

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Posted 23 August 2014 - 11:53 AM

I don't think I had a 1000+ last night. I wasn't extremely sober but....
I guess I can try to grind out a few more wins today.

#1793 Ayridynn

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Posted 23 August 2014 - 06:29 PM

It takes FOREVER to grind these wins! ^_^

Edited by Ayridynn, 23 August 2014 - 07:59 PM.


#1794 mdmzero0

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Posted 23 August 2014 - 07:50 PM

View PostAyridynn, on 23 August 2014 - 06:29 PM, said:

It take FOREVER to grind these wins! :ph34r:

Posted Image

#1795 Ayridynn

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Posted 24 August 2014 - 07:50 AM

5 more wins. Just 5 more wins....

#1796 Nightmare1

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Posted 24 August 2014 - 08:42 AM

I'M BACK!!!

Now, let's get back to the business of shooting things!


Edited by Nightmare1, 24 August 2014 - 08:43 AM.


#1797 Ayridynn

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Posted 24 August 2014 - 07:43 PM

50! Done. No more of this solo que nonsense.

#1798 IronRaginCajun

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Posted 24 August 2014 - 07:59 PM

Good night Jin-Roh! o7

#1799 Nightmare1

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Posted 25 August 2014 - 06:05 AM

Whew, back to the grind! I only need two more wins to get that Premium Time! <_<

#1800 mdmzero0

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Posted 25 August 2014 - 06:36 AM

View PostNightmare1, on 25 August 2014 - 06:05 AM, said:

Whew, back to the grind! I only need two more wins to get that Premium Time! :blink:


Good luck with that! You won't be seeing me on the solo queue today... or for a long while, for that matter <_<





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